The Al'Kabor Project TLP Wiki:About
The Al'Kabor TLP Project is a brand new server from the TAKP team utilizing a Time-Locked-Progression expansion release. The server will begin in classic and finish in PoP with an eventual merge back into the main TAKP server.
2-box Limit with 6 month expansion releases
Getting Started[edit]
You may use the regular TAKP Getting Started as the client is the same (version 2.2 is best to begin with for Windows). You can use your regular TAKP client, but not your Quarm client to connect to TAKP TLP.
Mac Specific[edit]
Go to your Applications folder (or where every you have the Everquest app). Make a copy of your EverQuest.app directory, either put them into identifiable directories like ~/Desktop/takp/EverQuest.app
~/Desktop/takdev/EverQuest.app
or just call the directory something else while still keeping it ending in .app like
~/Desktop/EverQuest-TLP.app
~/Desktop/EverQuest-takpdev.app
Anyway do whatever works for you, the point is that you make a copy of it so that the eqhost.txt file can be different. It doesn't have to be on the Desktop, you can organize your files however you want for this part.
In the copy you made, right click on the Everquest.app and select "Show Contents". Edit the Contents/Resources/eqhost.txt file, for example ~/Desktop/takdev/EverQuest.app/Contents/Resources/eqhost.txt
Change the [Login Servers] in there, the registration one doesn't matter.
- The TAKP Dev server's login server is loginserver.takproject.org:6000
- The TAKP server's login server is loginserver.takproject.net:6000
- The TLP server's login server is TAKPTLP.takproject.net:6000
You can make 3 copies of the app directory and have 3 different eqhost.txt files that way.
Mouse Control
If you've previously set up TAKP for boxing, you most likely enabled Window Mode to box which means you must type /mc i to control your mouse. To regain control of your mouse to create your first character, you must go back to full screen mode. Open your eqclient.ini file and set WindowedMode=FALSE and then log in to TLP. You will now be able to create a character. Now change back to WindowedMode=TRUE and get after those rats, bats, and spiders!
About TAKP TLP[edit]
With the 10th anniversary of TAKP closing in fast and with new tools available, we've decided to try something new this year. We're proud to announce that we're launching our own TAKP TLP server on January 1st, 2025 10AM PST. We have been working tirelessly on this for a while now, and we think it's in a good enough state that it's ready to launch, however, we want to work out the details more. This includes input from the TAKP community. Here's where the server is at, so far:
- This server's players will merge into the main TAKP server sometime after Quarm has been defeated, similar to a seasonal server. We're hoping that this will have 2 positive side effects. First being that people who wanted to play on TAKP but felt like they were too far behind, can experience the server fresh and then join in on TAKP live server with their character. The second being that it allows a change of pace, switching to a more classic feel of the game until it's caught up with the TAKP/AK (POP) era.
- This is still being tuned, but we're happy with where it's at. It doesn't have 10+ years of fine tuning for *gated* content. Since this is based on TAKP, anything that isn't gated content has been tuned and tested thoroughly. Also, since this is based on TAKP, Velious through PoP zones are already accurate to the eras and require very little gating.
- We have recreated the original Infected Paw, Runnyeye, Chardok, and Cazic Thule zones. We also have the original Innoruuk and Cazic Thule with their original loot tables, and many others. We have also imported some major classic changes that Torven created for PQ, including a trilogy-era PC resist system, along with tuning several other aspects of the game to those eras.
- We have added legacy drops like Lustrous Russet, Cryosilk, Box of Abu-kar, Rubicite, etc. - but did not include items that would effect the balance of TAKP live server, such as Manastone, Pre-Nerf fungi staff, Staff of Forbidden Rites, Red/White Dragon Teeth, Guise of the Deceiver, or Circlet of Shadow etc. The legacy items that do drop, will drop at their original drop rates, and for their limited timespans.
- This server will be like TAKP. We're aiming for accuracy (as much as we can) first and foremost. Also relying on the community to make it inviting and fun. This server is a supplement to TAKP, not a replacement. There's nothing that'll be on this server that is worth stressing over. If you're worried you'll miss out on items for your TAKP main, it's all cosmetic or twink items by the time PoP is out, nothing game-changing. The idea is for this to be fun, and a celebration of TAKP.
- We're sticking with the TAKP precedent, no instances and no QoL additions. It's the base TAKP/AK client that was used when PoP launched. The EXP bonuses from AK/TAKP won't be enabled until PoP era. The Zeal Mouse-wheel zoom will be allowed (the one altered specifically for TAKP) TAKP Zeal, but the other Zeal additions will not be allowed.
- Raid rotations will be enforced by GM's. The details haven't been hashed out yet, but the TAKP raid rotations have worked really well for 8+ years so we think the guilds can figure out what works well.
The Box Limit and Server progression were voted on by the community and they have landed on 2-box Limit with 6 month expansion releases.
We hope everyone is as excited as we are! Thanks for a great 10 years, and here's to hoping for 10 more! /cheers
Rough Timeline[edit]
- Jan 1, 2025:
- Classic launch.
- Some Classic loots (Rubicite, Box of Abukar, Journeyboot, etc)
- March 1, 2025:
- Plane of Fear opened.
- May 1, 2025:
- Plane of Sky / Plane of Hate / Temple of SolRo opened.
- Classic loots disabled.
- July 1, 2025:
- Kunark launch.
- January 1, 2026:
- Velious Launch.
- July 1, 2026
- Luclin Launch
- January 1, 2027
- PoP Launch.
ZEM[edit]
- The AK 20% global bonus will be enabled by default.
- ZEM for Classic through Velious is based on [p99 research]
- For Luclin most low level dungeon will have a 115 zem. That doesn't include Highkeep.
- PoP, it will go back to our original ZEM.