Plane of Knowledge

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Revision as of 17:42, 17 January 2021 by Mokli (talk | contribs)
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General Zone Info | Description | Travel To/From
Adjacent Zones: Various
Planeofknowledge.jpg

Portals (Labelled in Red)

Areas of Interest

  • 1. Enchanter, Wizard, and Magician Trainers
  • 2. Warrior, Paladin, Monk, Bard, Rogue Trainers upstairs. Monk trainer roams to #3 occasionally. Quest NPC's downstairs.
  • 3. Monk Trainer. Monk trainer roams to #2 occasionally.
  • 4. Quest NPC's
  • 5. Shaman, Cleric, Druid, and Beastlord Trainers
  • 6. Merchants selling Plate Armor Molds, Small Chain Molds, Ore, and Hammers
  • 7. Pottery Wheel and Kiln outside, Merchants selling Pottery Supplies and Pottery Sketches
  • 8. Merchants selling Metal, all Gems, Jewelry Kit
  • 9. Bank
  • 10. Merchants selling Gems, Coffins, Spell Components, Food and other Goods, Fishing Supplies
  • 11. Merchants selling Dyeing Supplies, Chainmail Patterns, Ore, Clay, Hammers, Small and Large Chainmail Patterns, Basic Blacksmithing Molds, Tailoring Supplies and Patterns, Forge and Sewing Kit inside
  • 12. Merchants selling Poison Supplies and Alchemy Supplies, Fletching and Bowmaking Supplies
  • 13. Merchants selling Mixing Bowl, Vegetables, Brewing Supplies, Brew Barrel inside; Outside Merchants selling Brewing Supplies, Plate Armor, Large Plate Armor and Weapon Molds
  • 14. Merchants selling Baking Supplies, Oven inside; Outside Merchants selling Food and other Goods, Large Chain Molds, Pottery Sketches, Cookie Molds, Metals, Rare Gems and Jewelry Supplies, Cooking Supplies and Cooking Books, Brew Barrel
  • 15. Bank
  • 16. empty
  • 17. Merchant selling Food and Other Goods, Brewing Books, Brewing Supplies,
  • 18. Merchants selling Tinkering Supplies, Full Plate Molds, Small Plate Molds, Large Chain Molds, Chain Molds, Forges inside
  • 19. Wizard, Magician, and Enchanter Trainers
  • 20. Monk, Warrior, Paladin, Rogue, Bard and Ranger Trainers
  • 21. Quest NPC's
  • 22. Merchants selling Food and Goods, Lightstones, and Potions
  • 23. Shaman and Beastlord Trainers, Soulbinder outside
  • 24. Cleric Trainer, Bookseller - Meldrath books
  • 25. Quest NPC's
  • 26. Shaman, Cleric, and Bard Trainers, Bookseller
  • 27. Monk, Rogue, Shadow Knight, Warrior and Beastlord Trainers
  • 28. Enchanter, Necromancer, Wizard, and Magician Trainers, Merchant, Bookseller - Necropolis and Deadtimes books

The Great Library (entry on 2nd level)
Bottom Level: Necromancer Spells, Shadow Knight Spells
First Level:
First Level (Balcony):
Second Level: Wizard Spells, Enchanter Spells, Bard Spells, Bookseller - Great Wall of Ceteit books, Bookseller - The Journal of Erud, Mujaki's Challenge, and The Hole Uncovered ooks
Second Level (Balcony): Cleric Spells,
Third Level: Shaman Spells, Druid Spells, Bookseller - Unkempt Warders and Unkempt Druids books
Third Level (Balcony): Magician Spells
Fourth Level: Ranger Spells, Paladin Spells, Bookseller - From Pond to Paladin books, Bookseller - Ardathium books
Fourth Level (Balcony): Beastlord Spells, Bookseller - Prophecy of Vah: A History of Vah Shir books, Bookseller - Chronicle of Gromok books
Top Floor (up the elevator): Grand Librarian and Council

General Zone info

Indoor/Outdoor: Outdoor
Dungeon: No
Bindability (Self/Others) : Yes/Yes
Succor point : X (?) Y (?) Z (?)
Ground Spawns:
Foraged items: More research is needed to determine foraged items
Name in /who: poknowledge

Description

The Plane of Knowledge is a sanctuary where scholars from all over come to learn in peace. The Plane is dominated by the Great Library, which rests on the top of a large hill in the center of the Plane. Within, there are many stacks of books lined with scholars who sell scrolls and books as well as give out quests. The Head Librarian and his Council reside in a room at the very top of the Library.

Scattered around the library is a bustling city environment. There are three sections, each representing areas of Norrath, although anyone can travel safely throughout the entire Plane. Within each section you will find trainers for various classes as well as merchants selling all manner of goods and supplies. There is nothing that you can't find here.

Quests are abundant in this Plane, and several local personalities give out several involved quests for high-level players to enjoy.

Lastly, and probably most importantly, this Plane has portals that will take you just about anywhere on Norrath. They are superior to the ones in the Nexus in that you can travel instantly by just walking up and clicking on them, you are whisked away. It's very similar to the teleportation room in Timorous Deep, except that travel is two-way because you will always be dropped off next to a return portal on the other side.

Travelling To and From the Plane of Knowledge

Various books scattered around all of Norrath and Luclin.

External Resources : [1]