Kaladim

From The Al`Kabor Project Wiki
Jump to navigation Jump to search
General Zone Info | Description | Surrounding Areas | Travel To/From | Local Color
Adjacent Zones: Butcherblock Mountains
Nkaladim.jpg

North Kaladim

  • 1 Merchant selling Gems
  • 2 Merchant selling Brellium, Ore, Smithy Hammers, Sharpening Stones
  • 3 Cleric Guild - Merchants selling Blunt Weapons, Food and Goods Merchant outside
  • 4 Watsbone Treasure and Assay Office - Bank, Merchants who sell Throwing Weapons, Mining Supplies, Rogue Guild Members outside
  • 5 Pottery Wheel and Kiln
  • 6 Empty Hut
  • 7 Empty Hut
  • 8 Everhot Forge - Merchants selling Blunt and Sharp Weapons, Small Chain and Plate Armor, Small Plate and Shield Molds, Weapon Molds, Jewelry Metal and Rare Gems, Forge Outside
  • 9 Greybloom Farms - Merchants selling Grapes, Brew Barrel inside, Oven outside
  • 10 Paladin Guild

Note that there is a Merchant who sells Ore located at approximately 750, 200 on the above map.

Skaladim.jpg

South Kaladim

  • 1 Tanned Assets - Merchant selling Small Leather Armor
  • 2 Irontoe's Eats - home of Tumpy Irontoe, Merchants selling Alcohol and Meat Pies
  • 3 Staff and Spear - Merchants selling Swords and Fletching Supplies, Soulbinder in tunnel north of here
  • 4 Redfist's Metal - Merchants selling Small Shields and Weapons of all types, Forge and Stormguard Forge outside
  • 5 The Arena (not PvP)
  • 6 Pub Kal - Merchants selling Alcohol, Brew Barrel, Bard outside
  • 7 Warrior's Guild with Merchants selling Various Weapons
  • 8 Priest of Discord
  • 9 Merchant selling Potions and Crystals
  • 10 Merchant selling Bags, Pottery Wheel and Kiln outside
  • 11 Gurtha's Ware with Merchants selling Small Boots, Small Cloth Armor, Pottery Supplies, Oven outside
  • 12 Castle - home of the King

General Zone info[edit]

Guilds: Cleric, Paladin, Rogue, Warrior
Tradeskill facilities: Brew Barrel, Kiln, Pottery Wheel, Oven, Forge
Notable NPC's:
ZEM: 75 (100%)
Indoor/Outdoor: Indoor
Dungeon: No
Bindability (Self/Others) : Yes/Yes
Succor point : X (-267) Y (414) Z (3) in North Kaladim, X (-2) Y (-18) Z (3) in South Kaladim
COTH possible : Yes
Can summon corpses : Yes
Ground Spawns:
Foraged items: Berries, Fishing Grubs, Fruit, Morning Dew, Pod of Water, Rabbit Meat, Roots, Vegetables

Description[edit]

Kaladim is the underground city of the Dwarves of Norrath. A huge carved statue of a dwarf marks the entrance of their city onto the rugged Butcherblock Mountains.

Surrounding Areas[edit]

Butcherblock Mountains is a vast expanse of rough terrain on the north end of which lies Kaladim. The dwarves have guard stations scattered throughout the mountains, but they have been unable to claim the region for their own, and many dangerous monsters still wander around freely.

Travelling To and From Kaladim[edit]

Kaladim's entrance is along the northern border of the Butcherblock Mountains. To the west of this entrance lies the port where the dock from the continent of Antonica arrives, taking travelers to and from Freeport. Far in the other direction, through the mountain passes, lies the entrance to the forest of the elves, Greater Faydark. To the south lies the narrow pass to Dagnor's Cauldron.

Local Color[edit]

Places[edit]

This town is completely carved out of the mountains, and winds its way ever deeper. The guilds have each carved out their own niches in different areas of the caverns, forming a network of warrens that all dwarves call home.

People[edit]

The dwarves wander throughout their town, busy on business and protecting their community from the pressures outside. Many of the strongest warriors of the land, as well as its most devout, hail from these halls, and the inhabitants carry themselves with pride because of it.


External Resources: EQAtlas