Vex Thal
General Zone Info | Description | Dangers | Benefits | Travel To/From |
Adjacent Zones: Umbral Plains |
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Level 1
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Level 2
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Level 3
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General Zone info
Level of Monsters: | 55-60 |
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Types of Monsters: |
Akhevans, Golems, Shadows, Slime Monsters |
Notable NPC's: | Aten Ha Ra, Diabo Xi Va, Diabo Xi Va Temariel, Diabo Xi Xin, Diabo Xin Xi Thall, Kaas Thox Xi Ans Dyek, Kaas Thox Xi Aten Ha Ra, Thall Va Kelun, Thall Va Xakra, Thall Xundraux Diabo, Va Dyn Khar, Va Xi Aten Ha Ra |
ZEM: | 100 (133%) |
Zone spawn timer: | |
Indoor/Outdoor: | Outdoor *as reported from Alla* |
Dungeon: | Yes |
Bindability (Self/Others) : | No/No |
Succor point : | X (-1655) Y (257) Z (-35) |
COTH possible : | Yes |
Can summon corpses : | Yes |
Ground Spawns: | |
Foraged items: | Mushroom, Pod of Water, Roots, Twilight Orchid, Wax Flower |
Allaclone links: | Bestiary, Drops/Equipment |
Zone restrictions | To zone in: Key to Vex Thal, (no level restriction) |
Description
Vex Thal is the ultimate test for the strongest guilds of adventurers. The entrance is locked and the key to open it requires an extremely extensive search for many lucid shards carried by numerous rare and powerful creatures throughout the moon. Defeating Emperor Ssraeshza is also required, so obviously Vex Thal is not for the inexperienced. Within the citadel of Vex Thal are the most ancient and powerful beings in all of Luclin, the Akheva. After civil war, Aten Ha Ra and her followers made their home here in the holy temple dedicated to the Maiden of Shadows, Luclin. Hundreds of the most dangerous creatures seen anywhere, Luclin or otherwise, still reside here, for the Akheva are immortal creations of Luclin. The Akhevans speak a language that they refer to as the Fleshless Tongue, the language of Luclin herself.
Dangers
- ~*Many*~*
Benefits
Unmatched treasure.
Travelling To and From Vex Thal
Southern Umbral Plains.
External Resources: EQAtlas