Plane of Justice
General Zone Info | Description | Dangers | Benefits | Travel To/From |
Adjacent Zones: Plane of Tranquility |
General Zone info
Level of Monsters: | Mostly 42-58 |
---|---|
Types of Monsters: | many different types of humanoid and animal npcs (prisoners) |
Notable NPC's: | |
ZEM: | 145 (193%) |
Zone spawn timer: | |
Indoor/Outdoor: | Outdoor |
Dungeon: | No |
Bindability (Self/Others) : | No/No |
Succor point : | X (58) Y (-61) Z (5) |
COTH possible : | Yes |
Can summon corpses : | Yes |
PoP Graveyard time : | 10 minutes |
Ground Spawns: | |
Foraged items: | Foraged items |
Allaclone links: | Bestiary, Drops/Equipment |
Zone restrictions | To zone in: Level 46 |
Description
A council of six masked beings known as The Tribunal, or the Six Hammers for their massive golden gavels, rule over the bleak landscape of endless gray plains and massive prison structures that is the Plane of Justice. All manner of sentient creatures that have committed unspeakable crimes are condemned to serve sentences within the impenetrable walls of the planar prisons, watched over by hooded servants of the Six Hammers.
The mortals of Norrath who worship The Tribunal claim that the Six Hammers sit eternally in the Court of Justice, perpetually passing judgment on the creatures brought before them by a being known only as The Seventh Hammer. It is this Seventh Hammer that acts as the messenger and bailiff to The Tribunal, and it is said that he is the only sentient creature that can stand before the immortal judges and he himself not be judged.
Dangers
Benefits
Completing a trial in this zone allows you access to Plane of Valor and Plane of Storms. This trial is one of the first steps that needs to be done in Planes of Power progression.
Traveling To and From Plane of Justice
Enter the Plane of Justice by clicking on the scales in Plane of Tranquility