Plane of Justice

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General Zone Info | Description | Dangers | Benefits | Travel To/From
Adjacent Zones: Plane of Tranquility
POJUSTICE1.jpg

General Zone info[edit]

Level of Monsters: Mostly 42-58
Types of Monsters: many different types of humanoid and animal npcs (prisoners)
Notable NPC's:
ZEM: 145 (193%)
Zone spawn timer:
Indoor/Outdoor: Outdoor
Dungeon: No
Bindability (Self/Others) : No/No
Succor point : X (58) Y (-61) Z (5)
COTH possible : Yes
Can summon corpses : Yes
PoP Graveyard time : 10 minutes
Ground Spawns:
Foraged items: Foraged items
Allaclone links: Bestiary, Drops/Equipment
Zone restrictions To zone in: Level 46

Description[edit]

A council of six masked beings known as The Tribunal, or the Six Hammers for their massive golden gavels, rule over the bleak landscape of endless gray plains and massive prison structures that is the Plane of Justice. All manner of sentient creatures that have committed unspeakable crimes are condemned to serve sentences within the impenetrable walls of the planar prisons, watched over by hooded servants of the Six Hammers.

The mortals of Norrath who worship The Tribunal claim that the Six Hammers sit eternally in the Court of Justice, perpetually passing judgment on the creatures brought before them by a being known only as The Seventh Hammer. It is this Seventh Hammer that acts as the messenger and bailiff to The Tribunal, and it is said that he is the only sentient creature that can stand before the immortal judges and he himself not be judged.

Dangers[edit]

Benefits[edit]

Completing a trial in this zone allows you access to Plane of Valor and Plane of Storms. This trial is one of the first steps that needs to be done in Planes of Power progression.

Traveling To and From Plane of Justice[edit]

Enter the Plane of Justice by clicking on the scales in Plane of Tranquility