User contributions
Jump to navigation
Jump to search
- 20:15, 20 April 2018 diff hist +80 TAKP Guild/Tier Listings
- 09:15, 9 July 2017 diff hist +62 TAKP Guild/Tier Listings
- 18:00, 21 April 2017 diff hist +423 TAKP Guild/Tier Listings
- 20:42, 13 March 2017 diff hist 0 TAKP Guild/Tier Listings
- 20:41, 13 March 2017 diff hist +149 TAKP Guild/Tier Listings
- 17:18, 12 February 2017 diff hist +33 TAKP Guild/Tier Listings
- 17:17, 12 February 2017 diff hist +11 TAKP Guild/Tier Listings
- 17:14, 12 February 2017 diff hist +11 TAKP Guild/Tier Listings
- 11:36, 4 February 2017 diff hist +69 TAKP Guild/Tier Listings
- 11:35, 4 February 2017 diff hist +148 TAKP Guild/Tier Listings
- 03:51, 15 January 2017 diff hist +69 TAKP Guild/Tier Listings
- 14:31, 12 January 2017 diff hist +621 TAKP Guild/Tier Listings
- 08:10, 27 November 2016 diff hist +764 TAKP Guild/Tier Listings
- 16:12, 12 July 2016 diff hist +2,004 N Melee Damage Avoidance and Mitigation Created page with " == Introduction == Each time a mob swings at a player, the server answers three questions: 1. Does the player riposte, block, parry or dodge the swing? 2. If not, does the..."
- 15:12, 12 July 2016 diff hist +6 Game Play Mechanics