Editing Racial Information
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There were originally 12 playable races at the release of EverQuest.Β The Ruins of Kunark expansion added the [[Iksar]] race, making 13.Β The Froglok and Vah Shir races will likely never come to the Project 1999 servers, as they were released in much later expansions. | |||
;[[Barbarian]]s | ;[[Barbarian]]s | ||
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: <b>Armor:</b> Medium, Small, <i>Cannot Wear Robes</i> | : <b>Armor:</b> Medium, Small, <i>Cannot Wear Robes</i> | ||
=Experience Modifiers= | |||
To view a list of experience requirements for all class/race combinations, see this [[Sortable Race Class Matrix|Sortable Matrix]]. | |||
=Faction Alignment= | |||
A brief explanation: | |||
* Races that are <i>Good</i> can typically enter other <i>Good</i> cities without being attacked. | |||
* Races that are <i>Evil</i> can typically enter other <i>Evil</i> cities without being attacked. | |||
* <i>Neutral</i> races can typically enter any city, and <i>Good/Evil</i> races can typically enter theirs. | |||
* Iksar are hated by every race, and other races will likely be attacked upon entering their city. | |||
* There ARE other factors, including Deity and Class choice, completed quests, etc. | |||
=* Listed below are all of the innate (non-skill) racials: *= | =* Listed below are all of the innate (non-skill) racials: *= | ||
==Barrel Roll== | |||
Dwarves have a unique jumping graphic, to see a demonstration watch [http://www.youtube.com/watch?v=xFXUYl2ljqI this video].Β It is purely cosmetic. | |||
==Frontal Stun Immunity== | ==Frontal Stun Immunity== |