Difference between revisions of "AA's that will remain broken/useless or act differently than you expect"
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(Added poison mastery and frenzied burnout) |
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| Affects the range of all AE type spells | | Affects the range of all AE type spells | ||
| Only affects group AE songs, does not affect those songs that are AE based (resists, Lceas, etc) | | Only affects group AE songs, does not affect those songs that are AE based (resists, Lceas, etc) | ||
|- | |||
| Frenzied Burnout | |||
| Magician | |||
| Stack will all haste up to the NPC limit | |||
| Currently doesn't stack with "Ancient: Burnout Blaze" due to slot2: armor class buff stacking issue, it over-rides 80% haste of Ancient Burnout with 15% haste v3 of the AA which makes your pet do a lot less dmg. Upgraded spell (Burnout V)in PoP may resolve. | |||
|- | |- | ||
| Jam Fest | | Jam Fest | ||
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| Only the Bard benefits from the higher singing level. Bard will receive the higher stats from the song, but not anyone else in the group. | | Only the Bard benefits from the higher singing level. Bard will receive the higher stats from the song, but not anyone else in the group. | ||
|- | |- | ||
| Hobble | | Hobble Spirits | ||
| Beastlord | | Beastlord | ||
| Stop a fleeing mob. | | Stop a fleeing mob. | ||
| The snare component maxes at 40% and while that is enough to stop a lot of mobs at the lower levels (and some at the upper), it is largely dependent on the mob's flee speed. It will often not stop a fleeing mob at the higher levels when you need it to. It also will block certain pet proc spells, such as Spirit of Snow. | | The snare component maxes at 40% and while that is enough to stop a lot of mobs at the lower levels (and some at the upper), it is largely dependent on the mob's flee speed. It will often not stop a fleeing mob at the higher levels when you need it to. It also will block certain pet proc spells, such as Spirit of Snow. | ||
|- | |||
| Poison Mastery | |||
| Rogue | |||
| Description says: "Once one point is trained in this ability, you will never fail at poison application again." | |||
| It has no affect and you can still fail at applying poisons. It may get fixed at some point, but currently doesn't appear to do anything. | |||
|- | |- | ||
| Spell Casting Deftness and Quick Buff | | Spell Casting Deftness and Quick Buff |
Revision as of 17:50, 20 October 2020
Here you will find a list that may save you some headaches. There are a number of AA's that may not do what you expect them to do because of your class or your experiences later in EQ's life. Remember bugged/useless AA's that existed on AK will likely remain that way on TAKP since AK gameplay is trying to emulated here.
AA's to be Cautious of | ||||||
---|---|---|---|---|---|---|
Name | Classes affected | How you may expect it to work | How it actually works | |||
Celestial Regeneration | Cleric | Group heal over time spell. | Single target ability instead. Also the refresh timer is incorrect. It will display 15 minutes, but won't be able to use for the full 72 minutes. | |||
Channeling Focus | Bards only | Allows you to channel through what would otherwise be an interrupt | It does nothing at all since Bards don't channel here. Just don't buy this AA if a Bard. | |||
Extended Notes | Bard | Affects the range of all AE type spells | Only affects group AE songs, does not affect those songs that are AE based (resists, Lceas, etc) | |||
Frenzied Burnout | Magician | Stack will all haste up to the NPC limit | Currently doesn't stack with "Ancient: Burnout Blaze" due to slot2: armor class buff stacking issue, it over-rides 80% haste of Ancient Burnout with 15% haste v3 of the AA which makes your pet do a lot less dmg. Upgraded spell (Burnout V)in PoP may resolve. | |||
Jam Fest | Bard | The effects from the higher singing level increases a song's power on your group members (higher stats, etc) | Only the Bard benefits from the higher singing level. Bard will receive the higher stats from the song, but not anyone else in the group. | |||
Hobble Spirits | Beastlord | Stop a fleeing mob. | The snare component maxes at 40% and while that is enough to stop a lot of mobs at the lower levels (and some at the upper), it is largely dependent on the mob's flee speed. It will often not stop a fleeing mob at the higher levels when you need it to. It also will block certain pet proc spells, such as Spirit of Snow. | |||
Poison Mastery | Rogue | Description says: "Once one point is trained in this ability, you will never fail at poison application again." | It has no affect and you can still fail at applying poisons. It may get fixed at some point, but currently doesn't appear to do anything. | |||
Spell Casting Deftness and Quick Buff | Enchanter | AA's should stack. | These AA's are basically redundant. Server side limit on spell casting haste is 50%, so you can get QB3 and it makes SCD pointless. This includes focus items and spells (BoF) as well. So, if you already have a focus item that gives you 25%, then you would only need QB2 to achieve that 50% as an example. Anything more would waste purchased AA's. |
Forum thread for more info/discussion: AA's that don't behave how you'd expect