Ranger
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Rangers are warriors attuned to the ways of nature, able to call upon the power of the wild to aid them in their fights. Rangers are primarily a melee class, able to wear chain armor and wield many kinds of weapons.
Rangers are scouts and hunters, able to track enemies from a great distance and engage them with deadly ranged attacks, but rangers can also fight well in a melee, using two weapons to attack their foes. Rangers have spells drawn from nature. They can increase run speed and add to an ally's armor, health, or ability to attack. In a pinch, they can heal or directly damage enemies with fiery attacks.
Combat Skills
Level | Trained | Skill | Cap Until 50 | Cap Above 50 |
1 | No | 1 Hand Blunt | 200 | 240 |
1 | No | 1 Hand Slashing | 200 | 240 |
1 | No | 2 Hand Blunt | 200 | 240 |
1 | No | 2 Hand Slashing | 200 | 240 |
1 | No | Archery | 210 | 240 |
1 | No | Bind Wound | 100 | 200 |
1 | No | Defense | 200 | 200 |
1 | No | Hand to Hand | 100 | 100 |
1 | No | Offense | 210 | 240 |
1 | No | Piercing | 200 | 240 |
1 | Yes | Taunt | 150 | 150 |
1 | No | Throwing | 113 | 113 |
5 | Yes | Kick | 149 | 205 |
8 | Yes | Dodge | 137 | 170 |
17 | Yes | Dual Wield | 210 | 240 |
18 | Yes | Parry | 185 | 220 |
20 | Yes | Double Attack | 200 | 235 |
35 | Yes | Disarm | 55 | 55 |
35 | Yes | Riposte | 150 | 150 |
Ranger Spells
Level 9 Spells
Name | Effect(s) | Mana | Duration | Skill | Target Type |
Endure Fire | Increases Fire Resistance | 20 | 27 Minutes | Abjuration | Single target |
Flame Lick | Reduce the Hit Points and Armor Class of a Single Target | 10 | 30 Seconds | Evocation | Single target |
Glimpse | Self only Increase Visual Magnification | 5 | 18 Seconds | Divination | Self only |
Lull Animal | Reduce the Aggro Radius of a Single Target Animal | 10 | 1 Minute and 12 Seconds | Alteration | Animal |
Minor Healing | Heal a Single Target | 10 | Instant | Alteration | Single target |
Skin like Wood | Increase the Armor Class and Maximum Hit Points of a Single Target | 10 | 27 Minutes | Abjuration | Single target |
Snare | Reduce the Movement Rate of a Single Target | 15 | 2 Minutes and 24 Seconds | Alteration | Single target |
Tangling Weeds | Quick Cast Low Duration Reduce the Movement Rate of a Single Target | 15 | 12 Seconds | Alteration | Single target |