Plane of Mischief

From The Al`Kabor Project Wiki
Revision as of 15:28, 24 December 2021 by Eldrich (talk | contribs) (→‎Glonk)
Jump to navigation Jump to search

Plane of Mischief


Info

coming soon

Maps

Plane of mischief.gif

Camps

There are a number of areas in PoM, some of them legitimate camps, others are just areas with a theme but not much else going on.

Forest

The first area you enter upon zoning into Plane of Mischief

      • more to come ***

Entry

Rat Tunnels

Chest Room

Library Wing (East)

Dining Room Wing (West)

Theatre

Upside Down

Chessboard


Alice

Alice-Map.jpg

welcome to Alice in Wonderland wing. this wing is only reachable via teleport (from chessboard room, click the white throne) and has one egress point at the end in sniffles room (click the BIG picture of bristlebane).

Grink

He's a rat. max hits for 161 in A4, slightly less in lower alice sub-wings

Glonk

He's an ape. Max hits for 165 in A4.

Halflings (Brenn and Grenn)

Two halflings in sherriff (bandito?) gear. max hit around 161 in A4, slightly less in lower alice sub-wings.

Empty (old Twenty Two room?)

My understanding is there was an invisible man here named Twenty Two, but at some point was removed (or maybe wasn't in the spawn table in AK?)

typically, i pull one of the halflings in here, after pacifying (use wake of tranquility in A4). pathing seems interesting with the introduction of navmesh, but even without snare, the pathing in this room seems acceptable for handling a "running" halfling at 20% health.

Stomples

Sniffles

Last room in Alice, features a rabbit, and three bandito halfling guards. To leave Alice, click the BIG picture of Bristlebane. That teleports you to the Hand Room with 12 doors in it.


Black and White

Room of Doors

Throne Room

NPCs

coming soon

Quests

coming soon

Notes

coming soon