AC Softcaps by Class

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Revision as of 10:34, 13 July 2017 by 76.93.161.38 (talk) (Add Over-cap returns, format tables instead of lists)
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Player mitigation AC on TAKP is subject to soft caps. See Calculating Your Mitigation AC for how mitigation AC is calculated. Here are the softcaps for each class. They're taken from the last open TAKP source, which took them in turn from a Mac client decompile.

Class Soft Cap
Warrior 430
Pal, Sk, Clr, Brd 403
Rng, Shm 375
Dru, Bst, Rog, Casters 350
Monk 305


Over-Cap Returns

Class Returns @ 60 Returns @ 65
Warrior 20% 33.3%
Knights 16.7% 25%
Bard 12.5% 16.7%
Rng, Bst 10% 14.3%
Mnk, Rog 5% 8.3%
Others 5% 5%


Notes:

1. Shields directly increase AC soft caps. A knight with a 55 AC shield, for example, has an AC soft cap of 458. A wizard with a 35 AC shield has a soft cap of 385.

2. These numbers do not include AAs. The Combat Stability / Innate Defense line of AAs will (in Luclin / PoP) introduce soft cap multipliers. The maximum multiplier on TAKP in PoP will be 127%, giving a max-AA warrior a soft cap of 546.