Plane of Storms

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General Zone Info | Description | Dangers | Benefits | Travel To/From
Adjacent Zones: Plane of Tranquility, Bastion of Thunder
POSTORMS2.jpg

General Zone info

Level of Monsters: Mostly 58-65
Types of Monsters: Frogs, PoP giants, trees, bears, armadillos, snakes, succulents, scorpions
Notable NPC's:
ZEM: 170 (226%)
Zone spawn timer:
Indoor/Outdoor: Outdoor
Dungeon: No
Bindability (Self/Others) : No/No
Succor point : X (-1795) Y (-2059) Z (-471)
COTH possible : Yes
Can summon corpses : Yes
PoP Graveyard time : 20 minutes
Ground Spawns:
Foraged items: Foraged items
Allaclone links: Bestiary, Drops/Equipment
Zone restrictions To zone in: (Planes of Power progression and Level 46) OR level 55 (still need proper flags to progress through PoP)

Description

The Plane of Storms is a land of enormous forests, great mountains, scoured deserts, and stormy lakes. The realm is the manifestation of the will of Karana, the Rainkeeper, who resides in his Bastion of Thunder atop Mount Grenidor, which sits in the middle of a vast expanse of open wilderness. Jagged and impassable ridges extend from Mount Grenidor, dividing the land into three areas. Tribes of Storm Giants call this land home.

To one side of Grenidor is Krendic, the Desert of Chaos. It is a sea of hard, dark brown stone polished smooth by wind-blown sand. To another side is Renidar, the Forest of Tears. Massive trees grow here and travel is made via their huge branches. Above and below, the trees seem to extend indefinitely, disappearing into a haze of fog. Then there are the plains. Large rivers flow down the mountain and across the plains to empty into a large lake along the southwest border. Shipwrecks can be seen on the southern shore. Some smaller lakes have formed where water has collected on its journey to the southwest.

Dangers

Benefits

Traveling To and From Plane of Storms

The zone in to Plane of Storms is in the southwest of Plane of Tranquility. A Plane of Justice trial (Planes of Power progression) is required for access.