Horses

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There are several 'tiers' of horses available, which vary based on cost, looks and run speed. They can be purchased in bazaar, and rarely dropped by some specific mobs.

Available horse speeds and prices are: Rope (8k pp), Leather (27k pp), Silk (60k pp), Chain (95k pp), Ornate Chain (drop only). You can trade in or sell these back for about 76% of the purchase cost at the vendor. You trade the bridle in to the appropriate stable hand, he will give you a big bag of platinum and you sell this to a vendor.

White/Black color is the more expensive variety, whereas tan/brown are the cheaper ones. Raid bosses Lord Seru and Emp Ssra can drop Ornate Chain horse. Praesertums (Seru) and Commanders (Ssra) can drop silk bridles rarely. Horses can be redeemed back to play via Bazaar quest - turn in bridle, receive "big bag of platinum" which you can sell for roughly 85% of value of the hose. The silk bridle horses will effectively vendor for around 50k pp, they are however rare drops - around 1% drop from Commanders in ssra, and around 10% drop from Praesertums.

You need Luclin models enabled to actually ride a horse (skeleton illusion works). Necros can't use spectre illusion to ride a horse, so the only lich spell for horse riding is Demi Lich.

Horses are usable outdoors only, and you are treated as sitting/meditating while on a horse. I believe you can't be in combat or moving for the mediate effect to work.

On EQMac there was a bug that let you use old models get the horse buff icon, which let you mediate without riding a horse. The benefit of this is you can move at normal sow speeds while buying the cheapest horse, don't suffer from acceleration/deceleration effect of horses, can duck spells to interrupt casting, and not have to use Luclin models if you don't like the graphic. TAKP developers should be recreating this bug on our server.



Speed Comparison:

Type/Source Effect/Spell/Item Speed modifier % increase Horse Cost
Run0 (default) 0 (29.8 coordinates/sec) 0pp
Horse Rope horse/small drum 7% (31.886 coordinates/second) 9kpp
Horse Leather horse/medium drum 43% (42.614 coordinates/second) 30kpp
Horse Silk horse/large drum 78% (53.004 coordinates/second) 60kpp
Horse Chain horse/giant drum 114% (63.772 coordinates/second) 100kpp
Horse Ornate chain horse/glowing Drum/Paladin/Shadowknight AA horse 150% (74.5 coordinates/second)
AA Run1 10% (32.78 coordinates/second)
AA Run2 20% (35.76 coordinates/second)
AA Run3 30% (38.74 coordinates/second)
Item Swift Journey 1 40% (41.72 coordinates/second)
Item Swift Journey 2 50% (44.23 coordinates/second)
Item Jboots 35% (40.23 coordinates/second)
Item Tboots 35% (40.23 coordinates/second)
Spell Spirit of the shrew 30% (38.74 coordinates/second)
Spell Illusion Scaled Wolf 45% (43.31 coordinates/second)
Spell Spirit of Wolf 55% (46.19 coordinates/second)
Spell Spirit of Eagle 60% (47.68 coordinates/second)
Spell Share Wolf Form 60% (47.68 coordinates/second)
Spell Share Form of the Great Wolf 62% (48.276 coordinates/second)
Spell Flight of Eagles 65% (49.17 coordinates/second)
Spell Spirit of cheetah (self only) 115% (64.07 coordinates/second)
Spell Bard speed (at runspeed cap, absolutely max in game) 156% (76.288 coordinates/second)



Resources: Rimidal and http://eqtlp.wikia.com/wiki/Run_speed_comparison