Class AA's
|
Name
|
Classes
|
Ranks
|
Cost
|
Description
|
/Alt Activation Code
|
Acrobatics
|
BRD MNK ROG
|
3
|
3/6/9
|
This ability will reduce the damage that you take from falling.
|
N/A
|
Act of Valor
|
PAL
|
1
|
3
|
This noble ability will allow you to transfer all of your hit points to a target player, killing you in the process.
|
|
Advanced Trap Negotiation
|
BRD ROG
|
3
|
3/6/9
|
This ability will reduce the reuse time on your sense and disarm trap skills.
|
|
Alchemy Mastery
|
SHM
|
3
|
3/6/9
|
This ability reduces your chances of failing alchemy combinations by 10, 25, and 50 percent.
|
|
Ambidexterity
|
BRD BST MNK RNG ROG WAR
|
1
|
9
|
This ability increases your chance to use dual wield successfully.
|
|
Archery Mastery
|
RNG
|
3
|
3/6/9
|
This ability increases your archery damage 30, 60, and 100 percent.
|
|
Area Taunt
|
WAR
|
1
|
5
|
This ability will allow you to taunt everything in a small radius.
|
|
Bandage Wound
|
WAR
|
3
|
3/6/9
|
This ability will give you increased healing ability per bandage by 10, 25, and 50 percent.
|
|
Bestow Divine Aura
|
CLR
|
1
|
6
|
This ability gives you the ability to cast a Divine Aura spell on a Player target, temporarily rendering the target invulnerable.
|
39
|
Body and Mind Rejuvination
|
Hybrids
|
1
|
5
|
This ability will give you one additional point of mana and hit point regeneration.
|
|
Call to Corpse
|
NEC
|
1
|
6
|
This ability allows you to cast a no component summon corpse spell.
|
|
Cannibalization
|
SHM
|
1
|
5
|
This ability will give the caster a new, massive Cannibalize spell.
|
|
Celestial Regeneration
|
CLR
|
1
|
5
|
This ability gives you the ability to cast a large heal over time spell at no mana cost.
|
38
|
Chaotic Stab
|
ROG
|
1
|
6
|
This ability will allow you to do minimal backstab damage on your backstab attempt, even if you are not positioned behind the monster.
|
|
Critical Mend
|
MNK
|
3
|
3/6/9
|
This ability gives you a chance to perform a superior mend 5, 10, and 25 percent of the time.
|
|
Dead Mesmerization
|
NEC
|
1
|
3
|
This ability allows you to cast an AE low resist mesmerization spell effective against the undead.
|
|
Dire Charm
|
DRU ENC NEC
|
1
|
9
|
This ability gives you the chance to permanently charm an NPC. (Enchanters: All. Druids: Animals only. Necromancers: Undead only.)
|
|
Divine Resurrection
|
CLR
|
1
|
5
|
This ability allows you to provide a resurrection that restores 100 percent experience, all hit points and mana, and causes no adverse resurrection effects.
|
36
|
Divine Stun
|
PAL
|
1
|
9
|
Training in this ability gives you a new, fast-casting spell that has the chance to interrupt Level 68 or lower NPCs. Normal resist rules apply.
|
|
Double Riposte
|
BER BST MNK PAL RNG ROG SHD WAR
|
3
|
3/6/9
|
This ability will give you an increased chance to execute a double riposte 15, 35, and 50 percent of the time.
|
|
Dragon Punch
|
MNK
|
1
|
5
|
This ability augments Dragon Punch for human monks and Tail Rake for iksars with the chance to automatically perform a Knockback.
|
|
Elemental Form: Air
|
MAG
|
3
|
3/6/9
|
This ability will allow you to turn into an air elemental, gaining many of the innate benefits of the form, as well as some of the penalties.
|
|
Elemental Form: Earth
|
MAG
|
3
|
3/6/9
|
This ability will allow you to turn into an earth elemental, gaining many of the innate benefits of the form, as well as some of the penalties.
|
|
Elemental Form: Fire
|
MAG
|
3
|
3/6/9
|
This ability will allow you to turn into a fire elemental, gaining many of the innate benefits of the form, as well as some of the penalties.
|
|
Elemental Form: Water
|
MAG
|
3
|
3/6/9
|
This ability will allow you to turn into a water elemental, gaining many of the innate benefits of the form, as well as some of the penalties.
|
|
Elemental Pact
|
MAG
|
1
|
5
|
This ability will prevent components used in the summoning of pets from being expended.
|
|
Endless Quiver
|
RNG
|
1
|
9
|
This ability provides you a never-ending supply of arrows.
|
|
Enhanced Root
|
DRU
|
1
|
5
|
This ability reduces the chance that a rooted NPC will be freed by your damage spells by 50 percent.
|
|
Escape
|
ROG
|
1
|
9
|
This ability will cause all NPCs to forget about you. If you are out of immediate combat, this ability will also make you invisible similar to your hiding ability.
|
|
Exodus
|
DRU WIZ
|
1
|
6
|
This ability gives you the ability to cast an extremely fast-casting, no mana cost evacuation or succor spell.
|
|
Extended Notes
|
BRD
|
3
|
3/6/9
|
This ability will increased your song ranges by 10, 15, and 25 percent.
|
|
Fearless
|
PAL SHD
|
1
|
6
|
This ability will make you permanently immune to fear spells.
|
|
Fearstorm
|
NEC
|
1
|
5
|
Allows you to cast an AE low resist fear spell.
|
|
Flesh to Bone
|
NEC
|
1
|
3
|
This ability allows you to turn any meat or body part item into bone chips. You must hold the item or stack on your cursor. *Warning* This ability will use magical or no trade items if they are held on the cursor.
|
|
Flurry
|
WAR
|
3
|
3/6/9
|
This ability will allow you to perform up to 2 additional attacks from your primary hand.
|
|
Frenzied Burnout
|
MAG
|
1
|
6
|
This ability allows you to cast a buff on your pet that will cause it to go berserk, doing increased damage.
|
|
Frenzy of Spirit
|
BST
|
1
|
4
|
This ability gives Beastlords the power to send themselves into an animalistic frenzy, bent only on slaughter, for a brief period of time.
|
|
Gather Mana
|
ENC
|
1
|
5
|
This ability allows you to recover up to 10,000 points of mana nearly instantly.
|
|
Hobble of Spirits
|
BST
|
1
|
5
|
Once you train this ability, you may imbue your pet with an attack that is reputed to slow an enemys walking.
|
|
Holy Steed
|
PAL
|
1
|
5
|
This ability provides you with the power to call the ultimate holy steed to your side.
|
|
Improved Familiar
|
WIZ
|
1
|
9
|
This ability will summon an improved familiar that is an upgrade from the greater familiar. This improved familiar is higher in level, has more hitpoints, and is very resistant to all spells.
|
|
Improved Harm Touch
|
SHD
|
1
|
6
|
This ability gives you a low-resist Harm Touch. Using this ability also uses your existing Harm Touch timer.
|
|
Improved Lay on Hands
|
PAL
|
1
|
5
|
This ability will turn your Lay of Hands into a complete heal.
|
|
Improved Reclaim Energy
|
MAG
|
1
|
3
|
This ability will increase the amount of mana returned to you when reclaiming your pet.
|
|
Innate Camouflage
|
DRU RNG
|
1
|
5
|
This ability allows you to become invisible, nearly at will, without the need to memorize a spell.
|
|
Innate Invisibility vs Undead
|
CLR NEC
|
1
|
3
|
This ability allows you to become invisible to the undead, nearly at will, without the need to memorize a spell.
|
|
Instrument Mastery
|
BRD
|
3
|
3/6/9
|
This ability allows for improved use of all instrument types.
|
|
Jam Fest
|
BRD
|
3
|
3/6/9
|
This ability allows you to sing your songs at a higher apparent level. Note: This does not allow you to sing songs that are actually higher than your level.
|
|
Jewelcraft Mastery
|
ENC
|
3
|
3/6/9
|
This ability reduces your chance of failing jewelcraft combinations by 10, 25, and 50 percent.
|
|
Leech Touch
|
SHD
|
1
|
6
|
This ability gives you a life tap harm touch. Using this ability also uses your existing Harm Touch timer.
|
|
Lifeburn
|
NEC
|
1
|
9
|
This ability allows you to cast a no-resist direct damage spell equal to that of your current hitpoints. The effect drains your life and provides a life bond effect that does 250 damage per tick, for 6 ticks.
|
|
Manaburn
|
WIZ
|
1
|
5
|
This ability allows you to do non-resistable damage in an amount based off of your current mana.
|
|
Mass Group Buff
|
BST CLR DRU ENC MAG NEC PAL RNG SHM
|
1
|
9
|
This ability turns the next group buff that you cast into a beneficial area effect spell, hitting everyone within its radius, at the cost of doubling the spells mana usage.
|
35
|
Mend Companion
|
BST MAG NEC
|
1
|
5
|
This ability allows you to cast a Lay of Hands type spell on your pet.
|
|
Nexus Gate
|
WIZ
|
1
|
6
|
This ability gives you an instant-cast self gate spell to the Nexus.
|
|
Paragon of Spirit
|
BST
|
1
|
6
|
This ability allows the Beastlord to share some of his natural attunement with his party in the form of health and mana.
|
|
Permanent Illusion
|
ENC
|
1
|
3
|
This ability allows you to zone without losing your current illusion.
|
|
Pet Discipline
|
BST MAG NEC SHD SHM
|
1
|
6
|
This ability will allow you to give your pet a hold command until explicitly told to attack. Usage: /pet hold.
|
|
Physical Enhancement
|
Hybrids + Melees
|
1
|
5
|
This ability will give you additional improvements in your Natural Durability, Avoidance Boost, and Mitigation Boost.
|
|
Poison Mastery
|
ROG
|
3
|
3/6/9
|
This ability reduces your chance of failing on a poison combination by 10, 25, and 50 percent. It also reduces the time to apply poison by 2.5 seconds per ability level. Once one point is applied to this ability, you will never again fail in poison application.
|
|
Purge Poison
|
ROG
|
1
|
5
|
This ability will remove all poisons from your body.
|
|
Purify Body
|
MNK
|
1
|
9
|
This ability removes all negative effects from your body except for fear, charm, and resurrection effects.
|
|
Purify Soul
|
CLR
|
1
|
5
|
This ability allows you to cast a spell that cures most ailments.
|
|
Quick Buff
|
ENC SHM
|
3
|
3/6/9
|
This ability reduces the casting time of many beneficial spells that have a duration by 10, 25, and 50 percent.
|
|
Quick Damage
|
DRU MAG WIZ
|
3
|
3/6/9
|
This ability reduces the casting time on your damage spells that have a casting time greater than four seconds by 2, 5 and 10 percent.
|
|
Quick Evacuation
|
DRU WIZ
|
3
|
3/6/9
|
This ability reduces the casting time on your evacuation and succor spells by 10, 25, and 50 percent.
|
|
Quick Summoning
|
MAG
|
3
|
3/6/9
|
This ability reduces the casting time of your summoning spells by 10, 25, and 50 percent.
|
|
Rabid Bear
|
SHM
|
1
|
5
|
This ability turns you into a Rabid Bear, boosting all of your offensive capabilities.
|
|
Rampage
|
WAR
|
1
|
5
|
This ability will allow you to strike everything in a small radius.
|
|
Rapid Feign
|
MNK
|
3
|
3/6/9
|
This ability reduces your reuse time on feign death by 10, 25, and 50 percent.
|
|
Return Kick
|
MNK
|
3
|
3/6/9
|
This ability gives you the chance to automatically perform a bonus flying kick on ripostes 25, 35, and 50 percent of the time.
|
|
Scribble Notes
|
BRD
|
1
|
3
|
This ability will reduce the amount of time that it takes you to memorize a song.
|
|
Singing Mastery
|
BRD
|
3
|
3/6/9
|
This ability allows for specialization and improved use of your voice.
|
|
Slay Undead
|
PAL
|
3
|
3/6/9
|
This ability will cause your criticals to inflict greatly improved damage versus the undead.
|
|
Soul Abrasion
|
SHD
|
3
|
3/6/9
|
This ability gives you increased damage off of the lifetap procs that result from your self buffs.
|
|
Spell Casting Fury Mastery
|
WIZ
|
3
|
3/6/9
|
This ability gives you an increased chance to score a critical hit with your direct damage spells.
|
|
Spell Casting Reinforcement Mastery
|
CLR DRU ENC SHM
|
1
|
8
|
This ability increases the duration of beneficial buffs that you cast by an additional 20 percent.
|
|
Strong Root
|
WIZ
|
1
|
5
|
This ability will grant you the ability to cast an extremely low resistance Root-type spell.
|
|
Turn Summoned
|
MAG
|
1
|
5
|
This ability infuses a summoned NPC with elemental energy, causing it to continually take damage for the next 30 seconds. Each additional level of this ability increases the damage done. Occasionally a summoned NPC will react violently to the infusion of energy, potentially destroying it outright.
|
|
Turn Undead
|
CLR
|
3
|
3/6/9
|
This ability infuses an undead NPC with holy energy, causing it to continually take damage for the next 30 seconds. Each additional level of this ability increases the damage done. Occasionally an undead NPC will react violently to the infusion of holy energy, potentially destroying it outright.
|
|
Two Hand Bash
|
PAL SHD
|
1
|
6
|
This ability will allow you to use your Bash skill while wielding any 2-handed weapon.
|
|
Unholy Steed
|
SHD
|
1
|
5
|
This ability provides you with the power to call the ultimate unholy steed to your side.
|
|
Warcry
|
WAR
|
3
|
3/6/9
|
This ability will allow you to make your entire group immune to fear for 10 seconds per level of the ability.
|
|