Difference between revisions of "AC Softcaps by Class"
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(Created page with "Player mitigation AC on TAKP is subject to softcaps. See Calculating Your Mitigation AC for how mitigation AC is calculated. Here are the softcaps for each class. Warrior...") |
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Player mitigation AC on TAKP is subject to softcaps. See [[Calculating Your Mitigation AC]] for how mitigation AC is calculated. Here are the softcaps for each class. | Player mitigation AC on TAKP is subject to softcaps. See [[Calculating Your Mitigation AC]] for how mitigation AC is calculated. Here are the softcaps for each class. They're taken from the last open TAKP source, which took them in turn from a Mac client decompile. | ||
Warrior: 430 | Warrior: 430 |
Revision as of 18:24, 13 November 2016
Player mitigation AC on TAKP is subject to softcaps. See Calculating Your Mitigation AC for how mitigation AC is calculated. Here are the softcaps for each class. They're taken from the last open TAKP source, which took them in turn from a Mac client decompile.
Warrior: 430
Paladin, shadow knight, cleric, bard: 403
Ranger, shaman: 375
Druid, beastlord, rogue, necromancer, wizard, magician, enchanter: 350
Monk: 315
Note: shields directly increase AC softcaps. A knight with a 55 AC shield, for example, has an AC softcap of 458. A wizard with a 35 AC shield has a softcap of 385.