Difference between revisions of "Halls of Honor"

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(Initial HoHa zonepage)
 
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! scope="row" colspan="1" style= "text-align:center; background:lightblue; " | '''Zone restrictions'''  
! scope="row" colspan="1" style= "text-align:center; background:lightblue; " | '''Zone restrictions'''  
| '''To zone in:'''  [[Planes of Power progression]] and Level 46
| '''To zone in:'''  [[Planes of Power progression]] or an [https://everquest.allakhazam.com/db/quest.html?quest=2247 Alternate Access Quest] and Level 46
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Revision as of 10:58, 17 July 2022

General Zone Info | Description | Dangers | Benefits | Travel To/From
Adjacent Zones: Plane of Tranquility
Hallsofhonora.gif

General Zone info

Level of Monsters: Mostly 60-75
Types of Monsters: Humans, Wrulons, Animated Armors mostly
Notable NPC's:
ZEM: 130 (173%)
Zone spawn timer:
Indoor/Outdoor: Outdoor
Dungeon: No
Bindability (Self/Others) : No/No
Succor point : X (-2678) Y (-323) Z (3)
COTH possible : Yes
Can summon corpses :
PoP Graveyard time : 20 minutes
Ground Spawns:
Foraged items: Foraged items
Allaclone links: Bestiary, Drops/Equipment
Zone restrictions To zone in: Planes of Power progression or an Alternate Access Quest and Level 46

Description

The Halls of Honor are home of the Battalion of Marr and lead the way to Mithaniel Marr's temple. In three of the four crypts you will find trials in which you can prove yourself in the trials of the Villagers, Crazed Norrathians, and the mighty dragon Rydda`Dar. Access to this zone is acquired through either Planes of Power progression with the completion of a Plane of Justice trial and killing Aerin`Dar or through an alternate access quest.

Dangers

Benefits

Traveling To and From Halls of Honor