Difference between revisions of "Thurgadin"
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| style= "text-align:center;" | [[#General Zone info|General Zone Info]] | [[#Description|Description]] | [[#Surrounding Areas|Surrounding Areas]] | [[#Travelling To and From Thurgadin|Travel To/From]] | [[#Local Color|Local Color]] | | style= "text-align:center;" | [[#General Zone info|General Zone Info]] | [[#Description|Description]] | [[#Surrounding Areas|Surrounding Areas]] | [[#Travelling To and From Thurgadin|Travel To/From]] | [[#Local Color|Local Color]] | ||
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| style= "text-align:center;" | '''Adjacent Zones:''' [[The | | style= "text-align:center;" | '''Adjacent Zones:''' [[The Great Divide]] | [[Icewell Keep]] | ||
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Latest revision as of 14:27, 18 October 2020
General Zone Info | Description | Surrounding Areas | Travel To/From | Local Color |
Adjacent Zones: The Great Divide | Icewell Keep |
Thurgadin[edit]
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Thurgadin Mines[edit]
|
General Zone info[edit]
Guilds: | Cleric | Paladin | Rogue |
---|---|
Tradeskill facilities: | Pottery Wheel, Kiln, Forge, Brew Barrel |
Notable NPC's: | |
ZEM: | 100 (133%) |
Indoor/Outdoor: | Indoor |
Dungeon: | No |
Bindability (Self/Others) : | Yes/Yes |
Succor point : | (0) Y (-1222) Z (0) |
COTH possible : | Yes |
Can summon corpses : | Yes |
Ground Spawns: | |
Foraged items: | Arctic Mussels, Arctic Scallop, Glob of Slush Water, Pod of Water, Roots, Small Chunk of Velium, Tuft of Dire Wolf Fur |
Description[edit]
Thurgadin is the home of the Coldain, the dwarves who have lived for ages on the ice continent of Velious.
Surrounding Areas[edit]
The Coldain have lived in their current place of Thurgadin for quite some time, after having to flee their old home after it was overrun by the frost giants. They settled into the Great Divide hidden away, hoping to avoid the further attention of their enemies.
Travelling To and From Thurgadin[edit]
Thurgadin can be reached by travelling through the Great Divide. There is a waterfall located at -100, -100 at the base of which is a secret door. Passing through this door will lead you to the main entrance of Thurgadin.
The home of the king of the Coldain is located in Icewell Keep, located at 220, 30.
Local Color[edit]
Places[edit]
Thurgadin has the feel of a city that was carved like a mine, but also one that was carved by very skilled miners. The tunnels lead around in a confusing mazelike fashion, frequently bringing the visitor back to a spot she was at some time before. There are many private residences, shops and other important locations scattered around in here.
There is also an old mine that is no longer used by the Coldain. This mine is inhabited by some strong creatures, which may explain why it is no longer used.
The front and back doors of Thurgadin are protected by a bridge over a deep chasm, surrounded by slippery ice. If you manage to survive the fall, the bottom is filled with powerful, aggressive creatures, and is a very dangerous place to wind up.
People[edit]
The Coldain have made this their home for quite some time. Having very limited experience with outsiders, they tend to view all outsiders apprehensively, but equally, unless they prove themselves enemies or friends. They are masters of many crafts, and have skills that have been lost to the rest of Norrath.
External Resources: EQAtlas