Difference between revisions of "The Al'Kabor Project Wiki:About"

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[http://www.takproject.net The Al'Kabor Project] is an open source [https://en.wikipedia.org/wiki/Emulator emulated] [https://en.wikipedia.org/wiki/EverQuest EverQuest] server.  More specifically, it aims to replicate EverQuest's Al'Kabor server, which was the server for the Macintosh version of the game.  The Al'Kabor server was perpetually stuck in the [https://en.wikipedia.org/wiki/EverQuest:_The_Planes_of_Power Planes of Power] expansion, receiving no content updates for the decade of its life.
[http://www.takproject.net The Al'Kabor Project] will eventually be an open-source, [https://en.wikipedia.org/wiki/Emulator emulated] [https://en.wikipedia.org/wiki/EverQuest EverQuest] server.  More specifically, it aims to replicate EverQuest's Al'Kabor server, which was the server for the Macintosh version of the game.  The Al'Kabor server was perpetually stuck in the early [https://en.wikipedia.org/wiki/EverQuest:_The_Planes_of_Power Planes of Power] expansion, receiving no content updates for the decade of its life.  Many bugs/quirks from this time period will be replicated which gives the server a certain charm, such as mass group buffing newbies; some of the more harmful bugs were fixed.


The project is far from complete. Database wise, content is being developed starting from the classic zones and will stop at Planes of Power.  Currently the project is in the late classic era with Kunark's anticipated launch in early autumn on the official TAKP server.
The [https://www.takproject.net/forums/index.php?threads/1-5-2022-pop-launch.20853/ Planes of Power expansion] for the Al'Kabor Project's server was released on 05 January 2022. Server and database work is an ongoing process to improve content and fix bugs.


== What's Unique About TAKP ==
== What's Unique About TAKP ==


The Al'Kabor Project is unique among other emulated EQ servers in that it is both fully open source and strives for a high degree of accuracy.
The Al'Kabor Project is unique among other emulated EQ servers in that it will be open source and strives for a high degree of accuracy.
There are other servers that have a high standard of accurate emulation ([https://www.project1999.com/ Project 1999]) and servers that are open source ([http://www.eqemulator.org/ EQEmu] + [http://www.peqtgc.com/ PEQ]), but not both.
There are other servers that have a high standard of accurate emulation ([https://www.project1999.com/ Project 1999]) and servers that are open source ([http://www.eqemulator.org/ EQEmu] + [http://www.peqtgc.com/ PEQ]), but not both.


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== The Official TAKP Server ==
== The Official TAKP Server ==


Everything about this project is open source, so anybody may download and start their own individual server, however there is [http://www.takproject.net an official TAKP server] that is run and maintained by TAKP developers that is open for play.
This project will eventually be open source, so anybody may download and start their own individual server, however there is [http://www.takproject.net an official TAKP server] that is run and maintained by TAKP developers that is open for play.


Some particulars:
Some particulars:


* The Plane of Knowledge is open, allowing rapid travel via PoK stones.
* All PoP zones are open and available for play.
* Cabilis, Shar Vahl, Field of Bone, and Shadeweaver's Thicket are open, allowing people to roll Iksar and Vah Shir characters.  Other zones from these expansions are not open.
* There is a boxing limit of three characters.  A single person may have up to 3 characters logged in at a time.
* There is a boxing limit of three characters.  A single person may have up to 3 characters logged in at a time.
* There is a staff mandated rotation of raid boss kills.  Currently this includes Vox and Nagafen only.
* There is a staff mandated rotation of raid boss kills.
* Several guilds from the now closed Al'Kabor server have moved here.
* Several guilds from the now closed Al'Kabor server have moved here.


== History ==
== History ==


This project started in or around 2010 as a PEQ ([http://www.peqtgc.com/ ProjectEQ]) project where developers from PEQ would log on the OSX server known as Al'Kabor, using a PPC client to record pathing, quests, and the likes for the zones that no longer exist on the PC version of Everquest. In the spring of 2012, SOE (now [https://daybreakgames.com/ Daybreak]) announced the closures of many of their games including The Al'Kabor Server and Everquest Online Adventure. A hacked PC Client was used by other developers in EQEmu community and it was unknown by the players at that time. It was quickly leaked to the public assuming the server would be shutting down for good. At that time, a couple of PEQ developers along with a couple of others in the eqemu community wanted to find ways to preserve the server as it is since it was the only unique "Classic" server. The Server sunset was postponed due to players plea to keep it alive for another year before it shut down for good. It also gave us a chance to develop tools to collect and to find a proper codebase which then became a PEQMac Project. We decided to make it a project apart from the PEQ project to avoid confusion. So we decided to call it The Al`Kabor Project since it is more universal with using a pc client as well as the mac client.
This project started in or around 2010 as a PEQ ([http://www.peqtgc.com/ ProjectEQ]) project where developers from PEQ would log on the OSX server known as Al'Kabor, using a ppc client to record pathing, quests, and the likes for the zones that no longer exist on the PC version of Everquest. In the spring of 2012, SOE (now [https://daybreakgames.com/ Daybreak]) announced the closures of many of their games including The Al'Kabor Server and Everquest Online Adventure. A hacked PC Client was used by other developers in EQEmu community and it was unknown by the players at that time. It was quickly leaked to the public assuming the server would be shutting down for good. At that time, a couple of PEQ developers along with a couple of others in the eqemu community wanted to find ways to preserve the server as it is since it was the only unique "Classic" server. The Server sunset was postponed due to players plea to keep it alive for another year before it shut down for good. It also gave us a chance to develop tools to collect and to find a proper codebase which then became a PEQMac Project. We decided to make it a project apart from the PEQ project to avoid confusion. So we decided to call it The Al`Kabor Project since it is more universal with using a pc client as well as the mac client.

Latest revision as of 16:21, 15 November 2022

The Al'Kabor Project will eventually be an open-source, emulated EverQuest server. More specifically, it aims to replicate EverQuest's Al'Kabor server, which was the server for the Macintosh version of the game. The Al'Kabor server was perpetually stuck in the early Planes of Power expansion, receiving no content updates for the decade of its life. Many bugs/quirks from this time period will be replicated which gives the server a certain charm, such as mass group buffing newbies; some of the more harmful bugs were fixed.

The Planes of Power expansion for the Al'Kabor Project's server was released on 05 January 2022. Server and database work is an ongoing process to improve content and fix bugs.

What's Unique About TAKP[edit]

The Al'Kabor Project is unique among other emulated EQ servers in that it will be open source and strives for a high degree of accuracy. There are other servers that have a high standard of accurate emulation (Project 1999) and servers that are open source (EQEmu + PEQ), but not both.

The Al'Kabor Project aims to emulate EverQuest Mac in the early Planes of Power era. (no Ykesha additions, such as augments) Other servers typically emulate Velious, or Gates of Discord.

The client used for this project is a late 2002 era client, which is the earliest client of all the emulated EQ servers.

There are both Windows and Macintosh clients available.

This project uses a different login server from the normal EQEmu login server, so TAKP forked servers will not be listed at EQEmu.

The Official TAKP Server[edit]

This project will eventually be open source, so anybody may download and start their own individual server, however there is an official TAKP server that is run and maintained by TAKP developers that is open for play.

Some particulars:

  • All PoP zones are open and available for play.
  • There is a boxing limit of three characters. A single person may have up to 3 characters logged in at a time.
  • There is a staff mandated rotation of raid boss kills.
  • Several guilds from the now closed Al'Kabor server have moved here.

History[edit]

This project started in or around 2010 as a PEQ (ProjectEQ) project where developers from PEQ would log on the OSX server known as Al'Kabor, using a ppc client to record pathing, quests, and the likes for the zones that no longer exist on the PC version of Everquest. In the spring of 2012, SOE (now Daybreak) announced the closures of many of their games including The Al'Kabor Server and Everquest Online Adventure. A hacked PC Client was used by other developers in EQEmu community and it was unknown by the players at that time. It was quickly leaked to the public assuming the server would be shutting down for good. At that time, a couple of PEQ developers along with a couple of others in the eqemu community wanted to find ways to preserve the server as it is since it was the only unique "Classic" server. The Server sunset was postponed due to players plea to keep it alive for another year before it shut down for good. It also gave us a chance to develop tools to collect and to find a proper codebase which then became a PEQMac Project. We decided to make it a project apart from the PEQ project to avoid confusion. So we decided to call it The Al`Kabor Project since it is more universal with using a pc client as well as the mac client.