Difference between revisions of "Glossary"
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=#= | =#= | ||
=A= | =A= | ||
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==Attack== | ==Attack== | ||
* | *: Stat; ''see [[Attack]]'' | ||
=B= | =B= | ||
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*: An Effect where damage is applied to a target immediately | *: An Effect where damage is applied to a target immediately | ||
==DoT or D.o.T.== | ==DoT or D.o.T.== | ||
* | *: Acronym: See [http://wiki.takp.info/index.php?title=Glossary#Damage_Over_Time Damage Over Time] | ||
=E= | =E= | ||
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=O= | =O= | ||
=P= | =P= | ||
=Q= | =Q= | ||
=R= | =R= | ||
=S= | =S= | ||
=T | =T= | ||
==TEMPORARY== | ==TEMPORARY== | ||
*: An item that disappears forever from your inventory or bank after approximately 15 minutes after logging out. See also: [http://wiki.takp.info/index.php?title=Glossary#NO-RENT NO-RENT] | *: An item that disappears forever from your inventory or bank after approximately 15 minutes after logging out. See also: [http://wiki.takp.info/index.php?title=Glossary#NO-RENT NO-RENT] | ||
=U= | =U= | ||
=V= | =V= |
Latest revision as of 19:30, 16 January 2022
#[edit]
A[edit]
AA[edit]
- (Alternate advancement experience point)
- Players may earn and use AA points to obtain advanced abilities for their PCs of level 51 or higher. Certain classes of PCs can spend more than 1300 AA points on scores of performance-enhancing advanced abilities.
AC[edit]
- See Armor Class or Ancient Cyclops
Add[edit]
- Additional mob
AFK[edit]
- Away from keyboard. (verb) The player is not actively controlling the PC.
Aggro[edit]
- To get on to an NPC's hatelist. Also, the amount of aggressive attention any particular has on a mob. (Aggro can be accrued either through direct offensive acts or through supporting group members through methods such as healing. Generally speaking, the person with the most aggro will be the person attacked by the mob.
Aggro Radius[edit]
- Anything intruding upon an NPC's or MOB's aggro radius is attacked. The size of an aggro radius sometimes varies with faction and con, and may be spherical in certain environments.
Agility[edit]
- Stat; see Agility
Ally[edit]
- The most friendly of the faction messages returned when a player cons an NPC or MOB. The in-game message says, "<> regards you as an ally..."
Amiable[edit]
- A friendly faction message returned when a player cons an NPC or MOB. The in-game message says, "<> judges you amiably..."
ANON[edit]
- Anonymous; Hides Level and Class
AoE[edit]
- Area of Effect. AE spells are typically detrimental and affect all PCs, NPCs and MOBs within a predefined, spherical radius.
Apprehensive[edit]
- A lightly faction aggressive message returned when a player cons an NPC or MOB. The in-game message says, "<> looks your way apprehensively..."
Attack[edit]
- Stat; see Attack
B[edit]
C[edit]
D[edit]
Damage Over Time[edit]
- An Effect where damage is applied to a target over a fixed amount of time instead of all at once.
Direct Damage[edit]
- An Effect where damage is applied to a target immediately
DoT or D.o.T.[edit]
- Acronym: See Damage Over Time
E[edit]
F[edit]
G[edit]
H[edit]
I[edit]
J[edit]
K[edit]
L[edit]
M[edit]
N[edit]
NO-RENT[edit]
- An item that disappears forever from your inventory or bank after approximately 15 minutes after logging out. See also: TEMPORARY
O[edit]
P[edit]
Q[edit]
R[edit]
S[edit]
T[edit]
TEMPORARY[edit]
- An item that disappears forever from your inventory or bank after approximately 15 minutes after logging out. See also: NO-RENT