Difference between revisions of "Temple of Marr (a.k.a. Halls of Honor B)"

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(Initial HoHb zonepage)
 
 
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|  X (975) Y (2) Z (396)
|  X (975) Y (2) Z (396)
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! scope="row" colspan="1" style= "text-align:center; background:lightblue; " | '''COTH possible''' :
! scope="row" colspan="1" style= "text-align:center; background:lightblue; " | '''COTH possible''' :  
|  
| Yes
|-
|-
! scope="row" colspan="1" style= "text-align:center; background:lightblue; " | '''Can summon corpses :'''
! scope="row" colspan="1" style= "text-align:center; background:lightblue; " | '''Can summon corpses :'''

Latest revision as of 23:24, 19 October 2023

General Zone Info | Description | Dangers | Benefits | Travel To/From
Adjacent Zones: Halls of Honor
Templeofmarr.jpg

General Zone info[edit]

Level of Monsters: Mostly 61-75
Types of Monsters: Humanoids, Wrulons, Frogloks
Notable NPC's:
ZEM: 130 (173%)
Zone spawn timer:
Indoor/Outdoor: Outdoor
Dungeon: No
Bindability (Self/Others) : No/No
Succor point : X (975) Y (2) Z (396)
COTH possible : Yes
Can summon corpses :
PoP Graveyard time : 20 minutes
Ground Spawns:
Foraged items: Foraged items
Allaclone links: Bestiary, Drops/Equipment
Zone restrictions To zone in: Planes of Power progression and Level 46

Description[edit]

Mithaniel Marr's palacial headquarters, the Temple of Marr, are guarded by a clan of wrulons and most loyal of Marr's faithful.

Dangers[edit]

Benefits[edit]

Traveling To and From Temple of Marr (a.k.a. Halls of Honor B)[edit]