Difference between revisions of "Ssraeshza Temple"

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Basement/Level 4
Basement
[[Image:Ssratemple04.jpg|350px|thumb|right|border]]
[[Image:Ssratemple04.jpg|350px|thumb|right|border]]
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! scope="row" colspan="1" style= "text-align:center; background:lightblue; " | '''Zone spawn timer:'''
! scope="row" colspan="1" style= "text-align:center; background:lightblue; " | '''Zone spawn timer:'''
| 20 minutes on general zone mobs | 2 hours on Taskmasters (cursed cycle currently on Rotation)
| 20 minutes on general zone mobs, 2 hours on Taskmasters (cursed cycle currently on Rotation)
|-
|-
! scope="row" colspan="1" style= "text-align:center; background:lightblue; " | '''Indoor/Outdoor:'''
! scope="row" colspan="1" style= "text-align:center; background:lightblue; " | '''Indoor/Outdoor:'''
| Indoor
| Indoor
|-
|-
! scope="row" colspan="1" style= "text-align:center; background:lightblue; " | '''Dungeon:'''
! scope="row" colspan="1" style= "text-align:center; background:lightblue; " | '''[[Dungeon]]:'''
| Yes
| Yes
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This is a high level dungeon built to accommodate both raiding parties and single group parties. The temple is in at least 5 levels, the lower of which are designed for single groups. As you move higher up, you may require more support, and there are many unique areas and creatures to fight along the way.
This is a high level dungeon built to accommodate both raiding parties and single group parties. The temple is in at least 5 levels, the lower of which are designed for single groups. As you move higher up, you may require more support, and there are many unique areas and creatures to fight along the way.


To reach the "boss" of the zone, you will require a key made of a container and three parts. This key drops off of randomly placed unique monsters on levels 1-4, a different component on each floor. Each person wishing to move to the highest level will need a key to do so.
To reach the "boss" of the zone, you will require a key made of a container and three parts. This key drops off of randomly placed unique monsters on levels 1-4, a different component on each floor. Each person wishing to move to the highest level will need a key to do so. This is part of the [[Key to Vex Thal]]
== Travelling To and From Scarlet Desert ==
 
== Travelling To and From Ssraeshza Temple ==
The temple can be found in the middle of the Grey.
The temple can be found in the middle of the Grey.


There is a passage that leads from the Deep to the Temple, but is blocked on this side by a one-way door. People can enter from the Deep, but after passing through the one-way door, can not go back out that way.
There is a passage that leads from the Deep to the Temple, but is blocked on this side by a one-way door. People can enter from the Deep, but after passing through the one-way door, can not go back out that way.

Latest revision as of 16:39, 5 March 2024

General Zone Info | Description | Dangers | Benefits | Travel To/From
Adjacent Zones: The Grey, The Deep

Level One

Ssratemple1.jpg
Ssratemple01.jpg

Level 2

Ssratemple2.jpg
Ssratemple02.jpg

Level 3

Ssratemple3.jpg
Ssratemple03.jpg

Basement

Ssratemple04.jpg

General Zone info[edit]

Level of Monsters: 50-60
Types of Monsters:

Shissar

Notable NPC's: Arch Lich Rhag'Zadune, High Priest of Ssraeshza, Vyzh'Dra the Exiled, Xerkizh the Creator
ZEM: 100 (133%)
Zone spawn timer: 20 minutes on general zone mobs, 2 hours on Taskmasters (cursed cycle currently on Rotation)
Indoor/Outdoor: Indoor
Dungeon: Yes
Bindability (Self/Others) : No/No
Succor point : X (0) Y (0) Z (4)
COTH possible : Yes
Can summon corpses : Yes
Ground Spawns:
Foraged items: Ancient Tarnished Coin, Autumn Crocus, Pod of Water, Roots, Rotting Shissar Scale, Wax Flower
Allaclone links: Bestiary, Drops/Equipment

Description[edit]

Ssraeshza Temple is the last remnant of the once massive Shissar Empire of Kunark, the enslavers of the iksar race. Following the Greenmist that drove them out of Kunark, they were thought extinct, when in actuality they used their magics to move themselves to Luclin. In their desperation to avoid the Greenmist a second time, they created a dome over the Grey, sealing it off from the outside and creating a vacuum inside. Within the Grey, they built their last, massive temple.

Dangers[edit]

Nearly everything is lvl 50+ in this zone and hates you. They discriminate equally. I mean, who wouldn't? You are invading their temple.

Benefits[edit]

This is a high level dungeon built to accommodate both raiding parties and single group parties. The temple is in at least 5 levels, the lower of which are designed for single groups. As you move higher up, you may require more support, and there are many unique areas and creatures to fight along the way.

To reach the "boss" of the zone, you will require a key made of a container and three parts. This key drops off of randomly placed unique monsters on levels 1-4, a different component on each floor. Each person wishing to move to the highest level will need a key to do so. This is part of the Key to Vex Thal

Travelling To and From Ssraeshza Temple[edit]

The temple can be found in the middle of the Grey.

There is a passage that leads from the Deep to the Temple, but is blocked on this side by a one-way door. People can enter from the Deep, but after passing through the one-way door, can not go back out that way.