Difference between revisions of "Plane of Innovation"

From The Al`Kabor Project Wiki
Jump to navigation Jump to search
(Initial PoI zone page)
 
 
(One intermediate revision by the same user not shown)
Line 41: Line 41:
|-
|-
! scope="row" colspan="1" style= "text-align:center; background:lightblue; " | '''COTH possible''' :
! scope="row" colspan="1" style= "text-align:center; background:lightblue; " | '''COTH possible''' :
|  
| No
|-
|-
! scope="row" colspan="1" style= "text-align:center; background:lightblue; " | '''Can summon corpses :'''
! scope="row" colspan="1" style= "text-align:center; background:lightblue; " | '''Can summon corpses :'''
|  
| No
|-
|-
! scope="row" colspan="1" style= "text-align:center; background:lightblue; " | '''[[PoP_Graveyards | PoP Graveyard time]] :'''  
! scope="row" colspan="1" style= "text-align:center; background:lightblue; " | '''[[PoP_Graveyards | PoP Graveyard time]] :'''  
Line 76: Line 76:


== Traveling To and From Plane of Innovation ==
== Traveling To and From Plane of Innovation ==
To zone into the Plane of Innovation, find the windmill along the shore in [[Plane of Tranquility]].  Once inside the building, click the gear that is not moving on the back side.

Latest revision as of 10:18, 24 July 2022

General Zone Info | Description | Dangers | Benefits | Travel To/From
Adjacent Zones: Plane of Tranquility
Planeofinnovation.jpg

General Zone info[edit]

Level of Monsters: Mostly 50-60
Types of Monsters: clockworks of various types
Notable NPC's:
ZEM: 119 (158%)
Zone spawn timer:
Indoor/Outdoor: Outdoor
Dungeon: No
Bindability (Self/Others) : No/No
Succor point : X (263) Y (516) Z (-53)
COTH possible : No
Can summon corpses : No
PoP Graveyard time : 15 minutes
Ground Spawns:
Foraged items: Foraged items
Allaclone links: Bestiary, Drops/Equipment
Zone restrictions To zone in: Level 46

Description[edit]

The Plane of Innovation is an industrial wasteland that surrounds a massive factory. Narrow valleys filled with refuse cut through tremendous heaps of junk. Small niches have been dug out of the junk by old, cast-off clockwork automatons that were long ago replaced in the Factory by newer, more efficient models. These derelict beings retain a built-in desire to exist, and so they scour the factory junkyard for spare parts to help maintain themselves.

Affairs inside the Factory are largely a mystery. The Factory buzzes as production teams work to produce an inexplicable machine near the center of the plane.

In order to improve themselves, the clockworks have taken an interest in humanoid biology. The steam-filled hallways are hazardous to all but the machines that created them.

Dangers[edit]

Benefits[edit]

Traveling To and From Plane of Innovation[edit]

To zone into the Plane of Innovation, find the windmill along the shore in Plane of Tranquility. Once inside the building, click the gear that is not moving on the back side.