Editing Getting Started on Linux
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#Repeat this process to create additional instances for multi-boxing that doesn't share files. | #Repeat this process to create additional instances for multi-boxing that doesn't share files. | ||
''' | |||
'''You may want to check the [https://www.takproject.net/forums/index.php?threads/running-in-linux-v2.5286/ forums] for the latest details on how other users have successfully installed it.''' | You may want to check the [https://www.takproject.net/forums/index.php?threads/running-in-linux-v2.5286/ forums] for the latest details on how other users have successfully installed it.''' | ||
=== <u>Optional Window Switching Global Hotkeys</u> === | === <u>Optional Window Switching Global Hotkeys</u> === | ||
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LoadArmor23=TRUE</pre> | LoadArmor23=TRUE</pre> | ||
Velious armor textures are not enabled by default as they can cause an issue with Vah Shir armor not displaying. Most players would probably prefer them on however. | Velious armor textures are not enabled by default as they can cause an issue with Vah Shir armor not displaying. Most players would probably prefer them on however. | ||
==== EQClassicHD - higher resolution texture pack ==== | |||
A port of the EQClassicHD is available for TAKP [https://drive.google.com/open?id=0ByJldqMGux7CVUh6a2taTWlndmM HERE]. | |||
Prior to installation, verify you're using the latest version of the client linked above. | |||
There are two installation methods. Windows users can utilize the install.bat file and point to their TAKP directory. | |||
Alternatively, the .s3d files can be copied into a TAKP directory, overwriting the old files (make a back up of your old files!) | |||
If you notice coloring issues or other oddities, it is advised to DISABLE texture caching within the eqclient.ini file: TextureCache=FALSE. Once the issue is resolved and the texture mod is working properly, you can reenable texture caching. | |||
==== Using Classic Spells and Models ==== | ==== Using Classic Spells and Models ==== |