Editing The Deep
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* 1. Relatively safe camp spot (one possible roamer that sometimes passes through) for Lucid shards from mobs to the east | * 1. Relatively safe camp spot (one possible roamer that sometimes passes through) for Lucid shards from mobs to the east | ||
* 2. Location of the invis bridge. | * 2. Location of the invis bridge. | ||
* 3. Burrower raid event. Entering the room triggers it. [https://docs.google.com/spreadsheets/d/1dslc-qGNTRNDpGo3QdlqH8-6ha9yixeziP7AC9NOp4U (always check Raid Rotation doc to be sure)] | * 3. Burrower raid event. Entering the room triggers it. FTE [https://docs.google.com/spreadsheets/d/1dslc-qGNTRNDpGo3QdlqH8-6ha9yixeziP7AC9NOp4U (always check Raid Rotation doc to be sure)] | ||
* 4. [https://www.takproject.net/allaclone/npc.php?id=164103 Koxiux the Imperceptible] spawn point. Safe camp is at the '''T''' at the entrance of the tunnel to the east. | * 4. [https://www.takproject.net/allaclone/npc.php?id=164103 Koxiux the Imperceptible] spawn point. Safe camp is at the '''T''' at the entrance of the tunnel to the east. | ||
* 5. Thought Horror Overfiend raid event. [https://docs.google.com/spreadsheets/d/1dslc-qGNTRNDpGo3QdlqH8-6ha9yixeziP7AC9NOp4U (always check Raid Rotation doc to be sure)] | * 5. Thought Horror Overfiend raid event. FTE [https://docs.google.com/spreadsheets/d/1dslc-qGNTRNDpGo3QdlqH8-6ha9yixeziP7AC9NOp4U (always check Raid Rotation doc to be sure)] | ||
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