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* Augmentations available pre-LDoN.
* Augmentations available pre-LDoN.
* AC overcap returns are much more generous.
* AC overcap returns are much more generous.
* Pets are much stronger; mostly in the form of higher skill caps and granting them the block skill (which is very good) while keeping parry, which results in avoidance rates (31% ''before'' the def/agi avoidance roll is even done) that are higher than monk players, who do not get parry.
* Pets are much stronger; mostly in the form of higher skill caps and granting them the block skill (which is very good) while keeping parry, which results in avoidance rates (31% BEFORE the avoidance roll is even done) that are higher than monk players, who do not get parry.
* Monk fist damage is much higher than classic.
* Monk fist damage is much higher than classic.
* Two minute feign death full-aggro wipes.
* Two minute feign death full-aggro wipes.

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