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If a group member is a good distance from where the mob was killed, then they will not receive experience. The exact /loc differential is unknown.
If a group member is a good distance from where the mob was killed, then they will not receive experience. The exact /loc differential is unknown.
=Out of Range XP Bonus=
If a character is out of XP range, they are not included in the XP division. However, the group size bonus is still applied to the members that do receive XP, as long as the OOR characters are still in the same zone. The most optimal application of this would be for 6 soloers to group together but spread themselves throughout the zone outside of XP range of each other. In this scenario, each soloer would be receiving a 260% bonus over the norm.
This game mechanic is also useful for those who have access to spare boxes, or have friends that are going to be AFK for an extended period of time. Note that there is no additional XP bonus for a 6th person in the group, so you only need to artificially pad your group to 5. Also note that a level 1 character can serve this purpose (see "Groups that are Far Apart in Levels").


=Where do I level up?=
=Where do I level up?=

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