Plane of Time
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General Zone Info | Description | Dangers | Benefits | Travel To/From |
Adjacent Zones: Plane of Tranquility |
General Zone info
Level of Monsters: | |
---|---|
Types of Monsters: | |
Notable NPC's: | |
ZEM: | N/A |
Zone spawn timer: | |
Indoor/Outdoor: | Outdoor |
Dungeon: | No |
Bindability (Self/Others) : | No/No |
Succor point : | X (-37) Y (-110) Z (8) |
COTH possible : | No |
Can summon corpses : | |
PoP Graveyard time : | 15 minutes |
Ground Spawns: | |
Foraged items: | Foraged items |
Allaclone links: | Bestiary, Drops/Equipment |
Zone restrictions | To zone in: Planes of Power progression and Level 46 |
Description
Plane of Time A is a largely decorative, tranquil zone full of creatures seen past and present. It is through here which raids are granted access to the Plane of Time trials of Water, Earth, Fire, Air and Undead, and move on to the realm of the gods.
Plane of Time B is where the raid events take place and is accessible through the dials marked on the map.
Dangers
Benefits
Traveling To and From Bastion of Thunder
Completed Planes of Power progression is required to zone into the Plane of Time. Once your key is completed and you zone in once from the Plane of Innovation, you can enter the Plane of Time through the large dial in the south west of Plane of Tranquility