Binding in Norrath

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Revision as of 20:57, 2 June 2021 by Mokli (talk | contribs) (soulbinder correction, only one exists in PoK, correct if I'm wrong)
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Basic Rules

First of all, there are some basic rules as to who can be bound and where. All the caster classes eventually get the ability to Bind Affinity (or bind for short) themselves and other people. Melee classes never get this ability, nor are there any items that will allow you to do it. There was once an item, called the Locket of Escape, that had one charge of Bind Affinity, but this stopped dropping before AK went live, so it does not exist on TAKP. This ability is now purely within the caster's realm.

Exactly where a caster can bind themselves depends on what area of the game we're talking about. In the area of the original game (i.e. Antonica, Faydwer, and Odus) a caster can bind themself anywhere, inside or out. In Kunark, Velious, and Luclin however, they are only able to bind themselves in outdoor areas, and can not bind themselves in dungeons.

Melee classes can only be bound inside of "city" areas. In the original game, this is defined as only cities. In Kunark there are some areas that count as cities that are also dungeons to hunt in. Also, a person can be bound in several areas that are outside as well. Note that in Kunark, there are two areas to be bound in, one is safe for good races and the other safe for evil races. The iksar can also be bound inside Cabilis, which is safe for nobody else.

There is also what's called a Soulbinder. In our era, there is only one though in the Plane of Knowledge. This is helpful for melee classes so that they don't have to wait to be bound by a caster. Their locations are noted on the individual town maps.

Binding others / melee Table
Continent Zone Bind Location (# on main map)
Antonica The Arena Anywhere in zone
Freeport
Grobb
Halas
High Keep
Highpass Hold
Neriak
Northern Plains of Karana Gypsy Camp (#6)
Oggok Anywhere in zone
Qeynos
Rivervale
Surefall Glade
Faydwer
Ak'Anon
Felwithe
Greater Faydark
Odus Erudin
Paineel
Kunark Cabilis (Iksar only*)
City of Mist
The Field of Bone Ruins of Kaesora (#6)
Firiona Vie (Good only*) The Docks (#11)
Frontier Mountains Empty Ruins (#6)
The Overthere (Evil only*) Evil Outpost (#1-4, behind the walls)
* Characters of other groups can bind in these areas with great difficulty.
Velious Kael Drakkal Only near entrances
Iceclad Ocean On dock (#1)
Icewell Keep Anywhere in zone
Skyshrine
Thurgadin
Luclin The Bazaar
Katta Castellum
The Nexus
Sanctus Seru
Shadow Haven
Shar Vahl


Most info referenced from: http://web.archive.org/web/20021211025952/http://www.eqatlas.com/bindguide.html