Difference between revisions of "AC Softcaps by Class"

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(Created page with "Player mitigation AC on TAKP is subject to softcaps. See Calculating Your Mitigation AC for how mitigation AC is calculated. Here are the softcaps for each class. Warrior...")
 
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Player mitigation AC on TAKP is subject to softcaps. See [[Calculating Your Mitigation AC]] for how mitigation AC is calculated. Here are the softcaps for each class.
Player mitigation AC on TAKP is subject to softcaps. See [[Calculating Your Mitigation AC]] for how mitigation AC is calculated. Here are the softcaps for each class. They're taken from the last open TAKP source, which took them in turn from a Mac client decompile.


Warrior: 430
Warrior: 430

Revision as of 19:24, 13 November 2016

Player mitigation AC on TAKP is subject to softcaps. See Calculating Your Mitigation AC for how mitigation AC is calculated. Here are the softcaps for each class. They're taken from the last open TAKP source, which took them in turn from a Mac client decompile.

Warrior: 430

Paladin, shadow knight, cleric, bard: 403

Ranger, shaman: 375

Druid, beastlord, rogue, necromancer, wizard, magician, enchanter: 350

Monk: 315

Note: shields directly increase AC softcaps. A knight with a 55 AC shield, for example, has an AC softcap of 458. A wizard with a 35 AC shield has a softcap of 385.