Difference between revisions of "The Plane of Time"

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The zone keeps track of your progress, but every time your instance timer expires and you re-enter the zone, you must re-kill phase 1 mobs. If the phase 1 named respawn timer has not expired but the instance has, they will still need to be killed but will not drop loot. For example, say on Monday morning we clear all of phases 1-2. When we return in the evening, we will once again have to clear phase 1 (for no loot), and then we can proceed directly to phase 3.
The zone keeps track of your progress, but every time your instance timer expires and you re-enter the zone, you must re-kill phase 1 mobs. If the phase 1 named respawn timer has not expired but the instance has, they will still need to be killed but will not drop loot. For example, say on Monday morning we clear all of phases 1-2. When we return in the evening, we will once again have to clear phase 1 (for no loot), and then we can proceed directly to phase 3.


==Phases==
==Phases==

Revision as of 20:56, 7 August 2023

The Plane of Time

Welcome to the endgame zone of TAKP! Plane of Time is broken into two zones: Plane of Time A, which is essentially a wax museum of untargetable, non-aggro mobs, with various portals leading to different sections of Plane of Time B. Plane of Time B is where the actual raiding happens. Within Plane of Time B, there are 6 phases, and each must be completed within a set amount of time. Failure to complete in that time will reset the instance and the raid will be kicked out.

While Plane of Time A is a static zone, Plane of Time B has pseudo-instancing: You may only enter the zone if you are in a raid, and once your raid enters the zone, no other raids may enter until you finish. Additionally, everyone who joins the same raid may only enter with those same players for one week. After one week, the zone forgets who raided with who and you may create a new raid and enter with new friends. This means that we could raid on Monday and another guild could raid on Tuesday and kill those same mobs for loot. Then we could return on Wednesday and finish what we started on Monday. The exception to this is the graveyard, which can be accessed by any player at any time. The graveyard is only accessible via clicking the gravestone with red eyes near the port-in area of Plane of Time A.

The zone keeps track of your progress, but every time your instance timer expires and you re-enter the zone, you must re-kill phase 1 mobs. If the phase 1 named respawn timer has not expired but the instance has, they will still need to be killed but will not drop loot. For example, say on Monday morning we clear all of phases 1-2. When we return in the evening, we will once again have to clear phase 1 (for no loot), and then we can proceed directly to phase 3.

Phases

Phase One (one hour time limit)

Phase Two (leftover time + additional one hour)

Phase Three (leftover time + additional one hour, 15 minutes)

Phase Four (leftover time + additional four hours): Terris Thule, Saryrn, Tallon Zek, and Vallon Zek

Phase Five (leftover time + additional four hours): Cazic Thule, Bertoxxulous, Rallos Zek, and Innoruuk

Phase Six (leftover time + additional two hours): Quarm