Difference between revisions of "The Deep"
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| style= "text-align:center;" | '''Adjacent Zones:''' [[Ssraeshza Temple]] | [[Echo Caverns]] | | style= "text-align:center;" | '''Adjacent Zones:''' [[Ssraeshza Temple]] | [[Echo Caverns]] | ||
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* 1. Relatively safe camp spot (one possible roamer that sometimes passes through) for Lucid shards from mobs to the east | * 1. Relatively safe camp spot (one possible roamer that sometimes passes through) for Lucid shards from mobs to the east | ||
* 2. Lone shroom, good for snaring/fearing across the invis bridge. | * 2. Lone shroom, good for snaring/fearing across the invis bridge. | ||
* 3. Burrower raid event. Entering the room triggers it. | * 3. Burrower raid event. Entering the room triggers it. FTE [https://docs.google.com/spreadsheets/d/1dslc-qGNTRNDpGo3QdlqH8-6ha9yixeziP7AC9NOp4U (always check Raid Rotation doc to be sure)] | ||
* 4. Koxiux the Imperceptible spawn point. Safe camp is at the '''T''' at the entrance of the tunnel to the east. | * 4. Koxiux the Imperceptible spawn point. Safe camp is at the '''T''' at the entrance of the tunnel to the east. | ||
* 5. Thought Horror Overfiend raid event | * 5. Thought Horror Overfiend raid event. FTE [https://docs.google.com/spreadsheets/d/1dslc-qGNTRNDpGo3QdlqH8-6ha9yixeziP7AC9NOp4U (always check Raid Rotation doc to be sure)] | ||
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Revision as of 18:05, 2 September 2019
General Zone Info | Description | Dangers | Benefits | Travel To/From |
Adjacent Zones: Ssraeshza Temple | Echo Caverns |
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General Zone info
Level of Monsters: 50-60
Types of Monsters: Mushrooms, Outcasts, Fungusbeasts, Thought Leeches, Razorfiends
Notable NPC's: The Burrower Beast, Deklean Korgad, Koiorx the Imperceptible, Thought Horror Overfiend
Indoor/Outdoor: Indoor
Description
The Deep is an especially deep network of caverns on Luclin, which is rumored to be very deadly.
Dangers
There is a deep Abyss, a pit of unfathomable depth, deep within this network of caverns. There is a large bridge that passes over this, however the bridge is an illusion, and stepping on it will lead to a very nasty (and likely lethal) fall to the bottom of the Abyss. If you do happen to fall in and survive, the exit ramp to the west side is in the upper North West of the ravine.
Benefits
Travelling To and From The Deep
The entrance to the Deep is through the southern section in Echo Caverns.
The Deep connects to Ssraeshza Temple through a passage deep within it. Although the passage itself is not one way, shortly into the Temple you will pass through a one-way door and not be able to go back to the Deep.