Difference between revisions of "Shaman"

From The Al`Kabor Project Wiki
Jump to navigation Jump to search
Line 2: Line 2:


Shamanic magic has two main focuses: enhancing the mind and body of the shaman's allies, and weakening or damaging their enemies. A shaman's enhancement spells are always in demand, massively improving the strength, stamina, health, and other physical aspects of the shaman's group. Shamans are also able to heal their allies and have excellent health regeneration spells.
Shamanic magic has two main focuses: enhancing the mind and body of the shaman's allies, and weakening or damaging their enemies. A shaman's enhancement spells are always in demand, massively improving the strength, stamina, health, and other physical aspects of the shaman's group. Shamans are also able to heal their allies and have excellent health regeneration spells.
== Shaman Spells ==
=== Level 1 Spells ===
{| class="wikitable"
| Name
| Effect(s)
| Mana
| Skill
| Target Type
|-
| Burst of Flame
| 1 : Effect type : Decrease Hitpoints by -3.5 (L1) to -5 (L-3)
| 7
| Evocation
| Single target
|-
|Cure Disease
| 1 : Effect type : Decrease Disease Counter by 1
| 20
| Alteration
| Single target
|-
| Dexterous Aura
| 1 : Effect type : Increase DEX by 5 (L1) to 10 (L4)
| 10
| Alteration
| Single target
|-
| Endure Cold
| 1 : Effect type : Increase Cold Resist by 11 (L1) to 20 (L10)
| 20
| Abjuration
| Single target
|-
| Flash of Light
| 1 : Effect type : Blindness
2 : Effect type : Decrease ATK by 5
| 12
| Divination
| Single target
|-
| Inner Fire
| 1 : Effect type : Increase AC by 5.5 (L1) to 10 (L5)<br/>
2 : Effect type : Increase Max Hitpoints by 11 (L1) to 20 (L10)<br/>
3 : Effect type : Increase HP when cast by 11 (L1) to 20 (L10)
| 10
| Abjuration
| Single target
|-
| Minor Healing
| 1 : Effect type : Increase Hitpoints by 10
| 10
| Alteration
| Single target
|-
| True North
| 1 : Effect type : True North
| 5
| Divination
| Self only
|}


==References==
==References==

Revision as of 20:10, 13 September 2015

Shamans serve as priests to the tribal races of Norrath, able to draw upon the power of the spirits and focus it for their own purposes. Shamans are primarily a magic-using class, able to wear chain armor and wield blunt weapons and spears.

Shamanic magic has two main focuses: enhancing the mind and body of the shaman's allies, and weakening or damaging their enemies. A shaman's enhancement spells are always in demand, massively improving the strength, stamina, health, and other physical aspects of the shaman's group. Shamans are also able to heal their allies and have excellent health regeneration spells.

Shaman Spells

Level 1 Spells

Name Effect(s) Mana Skill Target Type
Burst of Flame 1 : Effect type : Decrease Hitpoints by -3.5 (L1) to -5 (L-3) 7 Evocation Single target
Cure Disease 1 : Effect type : Decrease Disease Counter by 1 20 Alteration Single target
Dexterous Aura 1 : Effect type : Increase DEX by 5 (L1) to 10 (L4) 10 Alteration Single target
Endure Cold 1 : Effect type : Increase Cold Resist by 11 (L1) to 20 (L10) 20 Abjuration Single target
Flash of Light 1 : Effect type : Blindness

2 : Effect type : Decrease ATK by 5

12 Divination Single target
Inner Fire 1 : Effect type : Increase AC by 5.5 (L1) to 10 (L5)

2 : Effect type : Increase Max Hitpoints by 11 (L1) to 20 (L10)
3 : Effect type : Increase HP when cast by 11 (L1) to 20 (L10)

10 Abjuration Single target
Minor Healing 1 : Effect type : Increase Hitpoints by 10 10 Alteration Single target
True North 1 : Effect type : True North 5 Divination Self only


References

External links