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[http://www.takproject.net The Al'Kabor Project] will eventually be an open | [http://www.takproject.net The Al'Kabor Project] will eventually be an open source [https://en.wikipedia.org/wiki/Emulator emulated] [https://en.wikipedia.org/wiki/EverQuest EverQuest] server. More specifically, it aims to replicate EverQuest's Al'Kabor server, which was the server for the Macintosh version of the game. The Al'Kabor server was perpetually stuck in the early [https://en.wikipedia.org/wiki/EverQuest:_The_Planes_of_Power Planes of Power] expansion, receiving no content updates for the decade of its life. Many bugs/quirks from this time period will be replicated which gives the server a certain charm, such as mass group buffing newbies; some of the more harmful bugs were fixed. | ||
The | The project is far from complete. Database wise, content is being developed starting from the classic zones and will stop at Planes of Power. Currently the project is in the Kunark era with all era zones and epic quests complete. Development continues on Velious. | ||
== What's Unique About TAKP == | == What's Unique About TAKP == | ||
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Some particulars: | Some particulars: | ||
* | * The Plane of Knowledge is open, allowing rapid travel via PoK stones. | ||
* Cabilis, Shar Vahl, Field of Bone, and Shadeweaver's Thicket are open, allowing people to roll Iksar and Vah Shir characters. Other zones from these expansions are not open. | |||
* There is a boxing limit of three characters. A single person may have up to 3 characters logged in at a time. | * There is a boxing limit of three characters. A single person may have up to 3 characters logged in at a time. | ||
* There is a staff mandated rotation of raid boss kills. | * There is a staff mandated rotation of raid boss kills. |