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=Combat Skills=
=Combat Skills=
[https://www.takproject.net/SkillCaps/ TAKP Skill Caps]
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The problem I have is that I'm seeing 2.05 as the TS multiplier on some webpages (or +105%) and this doesn't fit. 2.025 doesn't fit perfectly for other bows either but it's still closer than 2.05. I'll probably bump our multiplier to +102%. The way it's implemented can't do fractions but if I had the precise logic I'd rip it out and hardcode it.
The problem I have is that I'm seeing 2.05 as the TS multiplier on some webpages (or +105%) and this doesn't fit. 2.025 doesn't fit perfectly for other bows either but it's still closer than 2.05. I'll probably bump our multiplier to +102%. The way it's implemented can't do fractions but if I had the precise logic I'd rip it out and hardcode it.


==[https://wiki.takp.info/index.php/Disciplines#Ranger_Disciplines Ranger Disciplines]==
= Useful Items =
Disciplines are given to all non-caster classes as a boost to combat mechanics for a brief period of time with cooldowns.
*'''[https://www.takproject.net/allaclone/item.php?id=17327 Fleeting Quiver]'''
 
'''Usage:''' /discipline <DISC NAME>
 
*'''RESISTANT''' (Level 51 – Velious): +3 to all resistances increasing to +10 at 50th level. This discipline lasts for 1 minute, and has a base reuse time of 1 hour. The reuse time for this discipline will decrease as you level.
 
*'''FEARLESS''' (Level 54 – Velious): Immunity to “Fear” and all spells that cause “fear”. This discipline lasts for 11 seconds, and has a base reuse time of 1 hour. The reuse time for this discipline will decrease as you level.
 
*'''TRUESHOT''' (Level 55): Imbues your bow with energy, increase the damage done by each shot and improving your accuracy. This discipline lasts for 2 minutes, and has a base reuse time of 72 minutes. The reuse time for this discipline will decrease as the ranger gains additional levels. Shares cooldown timer with Weaponshield.
 
*'''WEAPONSHIELD''' (Level 60): Focuses your combat reflexes, allowing you to parry most melee attacks. Parries all melee attacks from the front. This discipline lasts for 18 seconds, and has a base reuse time of 72 minutes. The reuse time for this discipline will decrease as the ranger gains additional levels. Shares cooldown timer with Trueshot.


= Useful Items =
*'''[https://www.takproject.net/allaclone/item.php?id=30008Eyepatch of Plunder]'''
==Archery==
*'''[https://www.takproject.net/allaclone/item.php?id=17327 Fleeting Quiver]''': Best archery haste in game, hunt those highland lions! Keep it in top slot with at least one arrow in it for haste to apply with Endless Quiver AA.


*'''[https://www.takproject.net/allaclone/item.php?id=4539 Tolan's Darkwood Bracer]''': Summon arrows until you get Endless Quiver AA
*'''[https://www.takproject.net/allaclone/item.php?id=4539 Tolan's Darkwood Bracer]''': Summon arrows until you get Endless Quiver AA


*'''[https://www.takproject.net/allaclone/item.php?id=8330 Shardwing Arrow]''': 12 damage arrow; an arrow's [https://www.takproject.net/forums/index.php?threads/elemental-damage-table.28816/ elemental damage] requires low resist targets to be more effective than a Shardwing. (Pair with Endless Quiver)
*'''[https://www.takproject.net/allaclone/item.php?id=8330 Shardwing Arrow]''': 12 damage arrow for targets with high magic resists.
 
'''Bane Damage Bows'''
* [https://www.takproject.net/allaclone/item.php?id=9242 Corrupted Shissar Bow] Bane: Shissar
* [https://www.takproject.net/allaclone/item.php?id=9243 Yttrium-Imbued Oak Bow] Bane: Seru
* [https://www.takproject.net/allaclone/item.php?id=28930 Great Bow of Slaughter] Bane: Greater Akheva
 
==Melee Weapons==
*'''[https://www.takproject.net/allaclone/item.php?id=20487 Swiftwind] & [https://www.takproject.net/allaclone/item.php?id=20488 Earthcaller]''': The Ranger Epic 1.0. Quest: [[Ranger Epic]]
*'''[https://www.takproject.net/allaclone/item.php?id=8916 Silver Blade of Thunder]''': The ''Halfling'' Ranger Epic! Karana only, Proc's ''Thunder Strike'' which has 15 pushback for help positioning mobs. Quest: [[Silver Blade of Thunder]].
 
==Utility==
*'''[https://www.takproject.net/allaclone/item.php?id=30008 Eyepatch of Plunder]''': Clickie 20% self-haste is better than nothing.
 
*'''[https://www.takproject.net/allaclone/item.php?id=1553 Vial of Velium Vapors]''': Skill up pottery to be able to craft a low cost Thurgadin teleport - Ranger port, but WITH your gear!


*'''[https://www.takproject.net/allaclone/item.php?id=32592 Seal of the Dwarven Emissary]''': Unlimited Thurgadin teleport from the  once-a-year [https://wiki.takp.info/index.php/Anniversary_Events#3rd_Year_Anniversary_Event Anniversary Event]. You won't regret doing this one!
*'''[https://www.takproject.net/allaclone/item.php?id=1553 Vial of Velium Vapors]''': Skill up pottery to be able to craft a low cost Thurgadin teleport


*'''[[Horses]]:''' On EQMac there was a bug that let you use old models get the horse buff icon, which lets you meditate without riding a horse. The benefit of this is you can move at normal sow speeds while buying the cheapest horse, don't suffer from acceleration/deceleration effect of horses, can duck spells to interrupt casting, avoid sit agro, and not have to use Luclin models if you don't like the graphic. You can read about that setting [http://wiki.takp.info/index.php?title=Frequently_Asked_Questions#How_to_disable_Luclin_models.3F here].
*'''[[Horses]]:''' On EQMac there was a bug that let you use old models get the horse buff icon, which lets you meditate without riding a horse. The benefit of this is you can move at normal sow speeds while buying the cheapest horse, don't suffer from acceleration/deceleration effect of horses, can duck spells to interrupt casting, avoid sit agro, and not have to use Luclin models if you don't like the graphic. You can read about that setting [http://wiki.takp.info/index.php?title=Frequently_Asked_Questions#How_to_disable_Luclin_models.3F here].

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