Editing Experience Points

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=Introduction=
=Introduction=


The following is a guide that was created by Zamiel sometime around 2013 when Al'Kabor still existed. It has been amended slightly to account for the open source nature of TAKP.
The following is a guide that was created by Zamiel sometime around 2013 when Al'Kabor still existed. He poured countless hours into doing all of the research for this, so hopefully you find it useful for the emulated server!


=Credits=
=Credits=
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* Fanglore for a group level disparity parse
* Fanglore for a group level disparity parse
* Myself for all of the other major parses
* Myself for all of the other major parses
* Flawed for copy pasting discord posts


=Mob Level=
=Mob Level=
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As far as normal XP is concerned, no-one knows the specifics of how it is calculated or what the optimal level differential is.
As far as normal XP is concerned, no-one knows the specifics of how it is calculated or what the optimal level differential is.
However, on TAKP, mobs within 5 levels of the PC have a significant xp bonus which should be exploited when possible.


=Conning=
=Conning=
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Characters gain the ability to turn on alternate advancement XP at level 51.
Characters gain the ability to turn on alternate advancement XP at level 51.
Exp points for AAs are awarded at the same rate as exp points for regular experience.
Exp points for AAs are awarded at the same rate as exp points for regular experience.).
Exp points required for an AA are always the same, no matter what level you are.
Exp points required for an AA is always the same, no matter what level you are.
 
On TAKP the amount of xp per AA is set to 18750000.  
On TAKP the amount of xp per AA is set to 18750000.  
For a comparison reference 50*50*50*1.5*1000=175000000 total exp to ding 50, and 51*51*51*1.5*1000=198976500 total to ding 51.  
For a comparison reference 50*50*50*1.5*1000=175000000 total exp to ding 50, and 51*51*51*1.5*1000=198976500 total to ding 51.  
So, you need to gain 23976500 after you ding 50 in order to ding 51. That's about 127% of an AA.


'''What is the optimal level for accumulating AA's?'''
'''What is the optimal level for accumulating AA's?'''
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Using a Dire Charm pet can reduce the amount of XP given by somewhere between 25%-75%, so you might want to be careful using them in your exp groups.
Using a Dire Charm pet can reduce the amount of XP given by somewhere between 25%-75%, so you might want to be careful using them in your exp groups.
Specifically on TAKP:
if pet does less than 50% damage, you get 100% exp
if pet does 50% damage, you get 75% exp
if pet does 99.9% damage, you get 50% exp
if pet does 100% damage, you get 25% exp


=Groups That are Spread Out=
=Groups That are Spread Out=

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