Editing Enchanter
Jump to navigation
Jump to search
Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 64: | Line 64: | ||
*'''Wisdom''' - Not a factor for Enchanters | *'''Wisdom''' - Not a factor for Enchanters | ||
*'''Intelligence''' - Raises maximum mana gained per level and the rate at which you learn spell skills. Quickens the rate at which you learn general and craft skills if higher than Wisdom. Β | *'''Intelligence''' - Raises maximum mana gained per level and the rate at which you learn spell skills. Quickens the rate at which you learn general and craft skills if higher than Wisdom. Β | ||
*'''Charisma''' - Charisma is NOT as big an impact on TAKP as it is on P99!!! Influences the effectiveness of 4 spell lines for enchanters: Charm, Lull, Memory Blur, and Mesmerize (see | *'''Charisma''' - Charisma is NOT as big an impact on TAKP as it is on P99!!! Influences the effectiveness of 4 spell lines for enchanters: Charm, Lull, Memory Blur, and Mesmerize (see resists section below). Less than 100 Charisma will hurt vendor buy/sell prices. | ||
== Religion == | == Religion == |