Editing Calculating NPC Offense and To-Hit

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Once you have your characters leveled and geared and you have your 65 warior's mitigation known, you can start producing logs.
Once you have your characters leveled and geared and you have your 65 warior's mitigation known, you can start producing logs.


Before you pull the NPC you want to parse, you'll want to try and get your warrior's mitigation AC somewhere around the NPC's offense.  If the two are too dissimilar then the estimates will be less accurate or even unusable.  Most raid boss NPC offenses are in the neighborhood of 450-750, so you'll want to skip getting Combat Stability/PE.  Don't buy these AAs if you level up production server characters.  Test server characters can simply /resetaa.  Some bosses (not many) do however have a high offense (like 700+) so in those cases you'll want more mitigation.
Before you pull the NPC you want to parse, you'll want to try and get your warrior's mitigation AC somewhere around the NPC's offense.  If the two are too dissimilar then the estimates will be less accurate or even unusable.  Most raid boss NPC offenses are fairly low, in the neighborhood of 400-500, so you'll want to skip getting Combat Stability/PE.  Don't buy these AAs if you level up production server characters.  Test server characters can simply /resetaa.  Some bosses (not many) do however have a high offense (like 700+) so in those cases you'll want more mitigation.


Never get the Combat Agility AAs as they only serve to decrease the amount of data in your log.
Never get the Combat Agility AAs as they only serve to decrease the amount of data in your log.

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